Showing posts with label pirate. Show all posts
Showing posts with label pirate. Show all posts

Sunday, September 22, 2013

Minecraft Ship Battle


By Bixyl Shuftan

On the evening of Wednesday Sept 18, the night before "Talk Like a Pirate Day," Nydia Tungsten wanted to do something with Minecraft. She mentioned she was uploading a "map" onto a new server, and invited people over.

Logging on, I found myself in the water, and had to swim for it. Getting to the surface, I found two ships, one with a pirate flag, the other with an English one. Both had four large openings on each side. I swam to one, and was told this was going to be a battle between the two ships. How would the ships fight? Looking around on the deck, I found above each of those holes I saw were loading mechanisms and buttons. On the other side of the deck were chests full of dynamite.

What we were supposed to do, at least once the signal was given, was to load the dynamite into the bottom part of the "cannons," press the piston button, then repeat a few more times. Then load another couple pieces of dynamite on a hole on the side. To fire the "cannon," one had to press the button to ignite the stacks of dynamite down below, which was to act as propellant, and *quickly* ignite the dynamite acting as the "cannonball" before it was launched, and scramble back a few feet. If all went right, a piece of ignited dynamite would be launched toward the other ship, where it would do some damage if it hit or blew up close enough.

But it was tricky to use, and I don't think I really got the hang of it. Once I figured out what to do, well, what came to mind was the expression "knowing just enough to be dangerous." I ended up blowing up the cannons when I fired them the way the girls were, leaving a huge hole on the side of the ship. It seemed to be safer to just fire the propellant, and wait for the gunner on the other ship to slip up and go boom. It seemed to work, as more often than not the other ship would end up unable to fire before ours was. The result was one or more of the other crew grabbing a sword, and swimming over to board us. I never could find the crate where the swords were, but the others on my team were able to beat them back. The exception was the "guys vs girls" round, in which the girls were just merciless with the stickers.

Eventually, it was time for some of us to go to bed, and the Minecraft ship battles came to an end. At least for now. Perhaps another day, It'll be time to once again "strike the colors."

If only I could get the hang of firing that blasted cannon.

Bixyl Shuftan

Sunday, May 20, 2012

Castawave Cove's Comeback

Among the clubs at the FCA club alliance, Castaway Cove hasn't been used much lately. Cutlass, Club Zero Gravity, The Cocktail Lounge, and the Happy Vixen all have regularly scheduled events. But with a number of DJs getting caught up in real life, one club, Castawave Cove, despite it's unique design of a beach club between two halves of a shipwreck, was getting only occasional events. People came by to hang out to play it's games, or shop at the vendors there. But parties there were irregular.


Finally on the evening of May 14th, Nydia Tungsten, the owner of Castaway Cove, made an announcement. The club would be closing. But there would be one last party there. DJ "Purple Puppy" L'sai would be playing the music. And true to her nickname "Naughty Nydia," the vixen decided to give everyone a chance to let their hair down with a nude party with a huge prize on it's "Last Hurrah."


Castaway cove is having it's final party tonight, come dance the night away as the original purple puppy DJ L'sai spins her tunes for us, but we aren't going out with a whimper but with a BANG! $3000 L's will be up for grabs at this final Naked nite. Your'e all invited. Starts at 6 pm SLT. SEE YA HERE!!

And as 6PM approached, people headed over to the Kalmeere Paradise sim and dropped in at the club, a collection of over two dozen human, neko, and furry avatars. Many went "au natural" for a chance at the Lindens. But others kept on a swimsuit, not really competing for the prize but just coming for a good time and to see the club one last time. People sent requests to L'sai, both popular tunes and some parodies by Second Life musicians SonicBlu Darkfold, and a few riskee tunes from Corsi Mousehold.

During the party, Nydia gave an explanation for the club's closure, "Many have asked why we are closing. Well here it is. Castaway Cove was created to create a draw to a new sim, to generate interest. Well it has done its job. the Sim owner needs to start renting this land, so we will be closing. But not forever who know what lies over the horizon. I just hope you have all enjoyed our run, and if your'e interested in the land, just send me an IM. Just remember to party as if it is your last, because some day it just might be 'Eat drink and be merry for tomorow we lose our club!' "

For two hours, the party went on. Then the 3,000 prize was voted on, and then given out. But this wasn't the final word on the club. The following day, Nydia had the following announcement:


We're Back! … We had a blast last night, and we partied into the night. Every one was sad to see the club go but not as much as Skylark Lefavre. Due to her most generous offer, Castaway Cove will be around for quite some time. So if you see her, thank her for being our clubs benefactor.


And so, the pirate club continues. Word is, there will be some Primtionary game events at the sim again soon. For anyone interested in managing or DJing at the club, contact Nydia Tungsten.

Bixyl Shuftan