Showing posts with label coming back. Show all posts
Showing posts with label coming back. Show all posts

Friday, March 28, 2014

Tuna Oddfellow to Resume Performances in Second Life


By Bixyl Shuftan

Tuna Oddfellow, the Second Life performer known for his unique "Odd Ball" caused a stir just after the Terms of Service controversy started when he and Shava Suntzu announced in September that they were stopping all performances. They took the Oddball to InWorldz, where they would perform for many months.Tuna didn't leave Second Life entirely, but returned to play a game with friends, as well as to publicize the Oddball events in the other virtual world.

A few days ago, Tuna announced that the Odd Ball would be returning to Second Life. "I still plan to do shows in other worlds," he wrote in his blog, "and even do a few tricks that are not possible in Second Life. Can you even imagine that? If you color outside the lines and join me in other worlds too you wont be disappointed."

"Let me be clear,this does not mean that the views of our rights to our intellectual property are fixed with a magic wand. On the contrary, nothing is fixed. We have lost some talent in SL and others who would be strong voices for change have been squelched. We need to make noise as a community and on that front I see too many would be crusaders who get burned out. I feel so strongly about this as an artist that I can not be quiet about it, so deal with me please and help me with the battle. I will continue in that fight. I will be fighting for change in Second Life as well as educating people on what they give up by sharing their creations in SL as the TOS stands now."
"My partner Shava Suntzu will not return to Second Life until the TOS is changed so you will need to find us in action in other worlds some times. I hope to teach many of you how to expand your metaverse so we can jump to the best the 3d web has to offer and share without walls."
I would later contact Tuna, and he would have a few more things to say, "So it is strange coming home. But is should be exciting too." He explained events in Second Life had steered him to change his plans, "There is no longer enough focus in SL to (get) activists' voices out, and I need to be one of them here. I will be loud about getting the reform to happen.  will continue my regular shows but also have more political non odd ball events that EulaProtest Resident may visit occasionally." Of the United Content Creators of Second Life group's leader stepping down, "This is a big thing to me. I was really disappointed in their structure and approach and ultimate failure."

So when would Tuna start performing in Second Life again? "My first performance really depends," he answered, "I am eager to get on the horse and ride.  I should have the site set back up today in full working order.  I may do a show over the next few nights. It can be an itching. When you are a metaverse entertainer the object of the game is you can draw an audience at any time with the right notice and the willingness to be playful and truly love your community." Of Shava remaining in InWorldz, "We both are doing things in all worlds. Shava's heart is in Second Life but she will be back here wirth the Odd Ball when they change the TOS. She is a political animal." Tuna described her as taking on a new project, "She is the Privacy Evangelist for Blackphone."

Of how he thought InWorldz was doing, "I moved to InWorldz when a lot of real life coming down on our heads with Shava's real life job and health issues.  I love some of what I have seen in InWorldz but I can not say I got as connected as I wished to. InWorldz is doing very well for themselves. InWorldz is a small town not a city. The different styles of worlds fit different needs in people. Some folks for example like worlds with no economy but a gift economy such as OSgrid. I am a resident there too and I have big plans in OSgrid because I make giant interactive art experiences and grids are my canvas. I am even in talks with Metropolis 6th anniversary next month." He would likely be performing at the event, but wouldn't say it was a sure thing, "I will let you know when the ink dries on that plan."

"I have always found ways to reinvent my art and create new experiences so it does not get stale for me or the fans, The Tunaverse. See I love the Tunaverse and they are spread through out the 3d web now. I can't wait to turn more of my dreams into visions for all of you. Remember, I started doing all this because in real life I am a magician. I wanted to give a magicial experience in a world where the first thing people learned how to do was fly."

"I will do more with the art both in and out of virtual worlds and even do mixed realty shows with the Odd Ball projected on a giant wall in the UK while I am in the USA doing my show. People in real life are watching those shows and dancing in Real Life." He talked about Jana Kyomoon (Facebook link) doing "mixed reality" events, "Those happen on the first Sunday of the month most every month. Jana performs her own music at those shows. Sometimes my shows with Jan would happen in InWorldz or other worlds as we go."

"I like to say, I was born in Second Life but I am a metaversalist." For Second Life residents thinking of exploring others worlds for the first time, he recommended InWorldz, and OS Grid, "OSgird is one of the best places to start your hypergrid adventures and that means learning to jump from one hypergrid world to another like a simple TP."

Tuna told me he was still making his plans for his return, " I haven't even begun my thoughts on a few new shows in the works and perhaps an Odd Theater for other performers to play with me." Eventually, it was soon time for us to part ways, "The final word is don't be final and be willing to allow growth and change but always stay odd."

And so, Tuna went on his way, making plans for his artistic return to Second Life.

Bixyl Shuftan

Friday, February 17, 2012

Spaceport Alpha/International Space Museum Sim Goes Offline, But Will Return

The Spaceport Alpha sim, noted for being home to the International Space Museum, was recently taken offline. According to Daniel Voyager, it and Spaceport Bravo vanished from the Grid sometime in mid-Janurary. These two sims, along with NASA CoLab which closed sometime in early February 2012, were part of the Sci-Lands region in Second Life, aimed at the promotion of astronomy and other sciences. The ISM wasn't owned by NASA, as some people thought, but run by a volunteer group.

Hamlet Au talked with Katherine Prawl, whom was involved with the ISM since the start in 2006. She and others involved could no longer get enough money together to pay the tier. With the discount for nonprofit sims gone, they tried a different tactic: going to the US Internal Revenue Service to get a nonprofit tax exemption. Not surprisingly, the IRS turned them down. They felt the museum was ineligible since it had no real life presence.


"After nearly six years, Spaceport Alpha, home of the International Spaceflight Museum, together with Spaceport Bravo (a year younger), disappeared from Second Life. These sims represented the completely volunteered efforts of over 100 talented and committed residents, as well as contributions from many more hundreds of supporters.

"What happened? How could such a highly-acclaimed and beloved destination just go black? It goes back a few years, to the decision to apply for US tax-exempt status as a 501(c)(3) corporation. After nearly a year and a half of work, incorporating, filling out forms, answering questions, and of course paying fees to the government as well as to Linden Lab, the IRS decided not to grant the tax-exemption because the museum only existed in the virtual world, without a "real life" physical presence. (This was in spite of our having a "real life" corporation!) Subsequently, Kat Lemieux (Kat Prawl IRL) resigned as president and was replaced by Paradox Olbers (SL name). Kat became Treasurer, but later resigned that position as well when she went back to grad school and didn't have time to do the job.

"Things went along pretty well for awhile; Paradox managed to find donors who funded the sims for over a year, but then he had some personal problems (N.B. - I don't feel comfortable explicating that without Paradox's permission, although he did tell me what was going on. It's serious), and the payments to Linden Lab lapsed for months. The first we knew about the problem was around Jan. 13th, when the sims went offline. I tried to log into the land-owning alt's account, but it was disabled for non-payment. At that time, the amount due was over US$1,000, far beyond the means of the now-defunct corporation or the willingness of any of the planning group to pay."


Daniel Voyager noted that the Sci-Lands region used to be quite large. In July 2010, it was almost 70 sims in size. Since then, a number of these science-based sims have dropped off the Grid. With the ISM being a draw, in a sense this represented the loss of one of its more valuable ones.

But there is some good news, at least for the near term. On Wednesday, Katherine Prawl announced that a donor made it possible for them to bring the ISM back on, "as soon as some payment issues are settled." Problem is, they'll need more funding for later. Katherine expressed confidence they should be able to for a while, mentioning "help from several quarters."

Both Daniel Voyager's Blog and the New World Notes articles had a number of comments. Someone called the loss of the ISM no real surprise, "We're not even flying our own astronauts to the International Space Station any more." OpenSim fans suggested exporting the ISM out of Second Life. Trouble was, the ISM group doesn't have permission to copy the various builds and move. And of course the problem of OpenSim having only a tiny fraction of the traffic Second Life has. It would be preserved, but few people would see it. In a sense it would go from a themed exhibit in a museum to placed in the archives. Katherine expressed interest in Hamlet Au's suggestion of a "Crowdfunder" style project, like the recent one that worked very well for Bryn Oh. Beyond that, the comment chatter went a few ways, including pointed fingers at Linden Lab for letting this and other good sims fade away.

So it looks like the ISM will be coming back, at least for now. While the problem of sims going dark still persists, at least this one will still be around.

Sources: Daniel Voyager, New World Notes

Top pic from Daniel Voyager

Bixyl Shuftan