Showing posts with label Halloween. Show all posts
Showing posts with label Halloween. Show all posts

Monday, October 24, 2022

Clumsy Cooper's Halloween Tale

 
By Bixyl Shuftan 

It seemed like a simple enough job.

It wasn't like he was going hungry or needed a place to stay. Since falling asleep in a railroad car somewhere in the Deathlands and somehow waking up in this place of high tech called Montecito Bay, Melvin Cooper had been able to make a few bucks here and there doing simple service jobs. And after running into "The Moff," who while no longer the Mayor was the city's most popular resident and still had plenty of influence, he'd gotten a tiny but comfortable apartment he could stay in for a short time for practically nothing until he could get other accommodations. 
 
But something, wasn't right. He was a little tired of microwaved meals every night, with only the occasional dish at a ramen stall for freshly-made food, and he wasn't making enough money to get snazzy clothing and pay for a hot car to pick up women. But there was, something else. There were tales of some megacorporation moving in with more in mind than just making a few dollars, but saw the city as a base of operations for some secret plans. Maybe it was simply getting around some rules and regulations to save a few bucks, or maybe it was for something far more sinister.

He'd been approached by some mystery figure, saying he was a friend of Moff and a "concerned citizen" who had the means to stop these characters if they were up to no good, but only if he had evidence. And since Melvin Cooper had some experience of being a "liberator of assets," perhaps he could uncover something, "I'll make it well worth your while if you discover something of value. Don't bother getting a second opinion from Moff. To make sure he doesn't get in trouble, he is not in the know."
 
So it would seem his old skills would come in handy once more, saving the city and making a few dollars for himself. He snuck into the corporate quarter after hours, despite the curfew that was enforced by a few private guards. And despite that it was the night of October 31, which gave him a few willies. He brought a few donuts to them, saying he had run an errand and left his phone in the area. So they let him in. Looking around, he saw a robot, some kind of drone hovering just over the ground, moving some crates. Maybe they might hold something? He waited until it was gone, then made a move on one of the crates. Thankfully it was light. He would take it to some corner and open it ...

"Halt! You are not authorized to transit that object!" 

Melvin turned, and there was another drone, heading at him. He'd been discovered! He turned tail and ran! The thing fired a taser at him, and missed.

"Alert! Unauthorized personnel, Sector C! Alert! Unauthorized personnel ..."

Melvin ran and ran. It shouldn't be *too* long before he'd be back out of the corporate sector. But he kept hearing a whirring mechanical sound behind him. He turned, and the drone was still after him! Spurred on my adrenaline, he ran even faster. But the machine kept after him.

How was he going to get away? There had to be something. He then thought he saw a shadow ...
 
Then the next thing he heard was a crash of some kind. He turned, and the done was now smashed against the wall. In the middle of the alley was a huge wolf, almost twice his height, and without clothes. A werewolf?

"The boss told me you might need a hand, so I dropped in. What did you find?"

Still fueled by adrenaline and fright, Melvin didn't find relief in the wolf, only fear. He looked for a place to hide. He ducked into an alley, and in some out of the way shop saw a car of some kind, an odd silvery one. He ran over, opened the door, which opened not out but up, and jumped in. Then the next thing he knew, he heard the engine started, the car started to hover, and the next thing he knew, it was zooming out of the shop, with hover-engines. 
 
He had to give the vehicle's steering wheel a hard left to keep from running into the wall. It then began rising in the air, and increasing speed fast. He looked over the controls. He noticed two dates on the control panel, and saw two dates, one marked "Destination." It was on October 31, 1899. What did that mean? Glancing again at the speed, it was going past 60, 70, 80 ... and at 88 miles an hour, there was a flash in the air ...

The next thing he knew was a brief sensation of falling, then landing in some bushes. Groaning a bit, he got up and looked around. Instead of neon lights, glass, and steel, he saw streetlamps, brick walkways, and brick and wood buildings. This was somewhere else, but where. Eventually, he saw a sign, "Caledon."

He recalled reading the place was a major community in the Victorian Era. Melvin had somehow ended up in the Steam Age!

He was wondering about his next move. Then he thought he heard a scream. He ran a short distance, then saw two humans, a woman dressed in what looked like a second-hand dress. The other was some man dressed all in black, with a cloak over his back and a dagger in his hand. He had the woman by the wrist, and the dagger pointed at her.
 
"Please, let me go!"

"You wretch! I'll finish you off here and now!"

Realizing what the man was up to, Melvin forgot about his fear. Instead, he picked up a rock, and threw it at the dark man. It hit him in the head, causing him to let go of the girl, who promptly wrenched her hand free and ran off. The figure then turned to face him, with piercing dark brown eyes, almost as black as his clothes, "I don't know who you are, but that was your last mistake." He then began advancing at Clumsy.

Clumsy's reaction was to retreat, but not run. With all the iron fencing around here, maybe there was a loose bar he could use as a makeshift weapon. Then a shape zoomed down from the sky. Melvin could only make out that it was black, with wings. It charged at the man in black, who turned tail and ran. He ducked into an alley, and the whatever-it-was flew after him. Melvin thought he heard a male scream and some kind of scuffle, then silence. 

The ex-burglar decided discretion was the better part of valor and quickly headed away. But not knowing this town well, he wasn't sure where to go. While on the move, he thought he saw a few policemen running his way. Deciding to hide, he ducked into a wooded park. After well, inside, he was having second thoughts as the place was dark and spooky. Just the right place for something to ambush ...

His thoughts were interrupted by a sound, he turned, and something pounced him, wrapping him up in dark wings. There was a strong musky scent from it, and the smell of blood. Melvin, almost freaked, then to his surprise the dark figure kissed him. It was then he noticed it's feminine shape and bosom. It was a vampire batgirl of some kind, dark red and black.

"I wasn't sure I could help that woman in time," she told him in a raspy but still female voice, "I smell a good deal of recent fear on you, but you put that aside and helped her. Oh, and if you're wondering, the Ripper is still alive. I simply flew over to a constable I know and told him. Well, after having a pint or two first.

"But, I also smell, sadness? loneliness? Aw, poor little hero." The batgirl seemed to smile, "I'll stay with you tonight."

Melvin got very nervous. While he wanted the company of a woman very much, he wasn't so sure about a scary vampire batgirl. She almost seemed to sense his fear, giggling and nuzzling him.as thoughts of bloodsuckers from movies raced though his mind. Then he felt her licking his neck. That was too much, and he fainted.

Eventually he came to. He found himself not on the ground of some spooky wooded park, but sandy ground next to some rusty jeep. He got up and looked around. He was back in the Deathlands. 

Had it all been some kind of dream? Melvin sighed. At least in Montecito Bay, he had a soft and clean place to shower and sleep and didn't have to worry about going hungry, or at least not too hungry. Now it was back to catching rats and drinking brackish water. 

He looked the jeep over. While rusty, it looked like it had been recently running. He had vague memories of tinkering with a few vehicles he found to see if he could get one running with parts from the others. But it seems something blew, and the car toppled, knocking him out. 

He was pondering his next move, when he saw a couple things on the ground. One was a jug of water, about a couple gallons. The other was a small water purifier. There was a wadded paper tucked into a slot on it. Looking at it, these were simple instructions. This could purify unsafe water, salt, germs, even radioactivity. 

Melvin wasn't sure how he had come across this purifier. But in the wasteland, it would certainly be very useful. At least he had somehow come out ahead. He recalled where he had set some traps, and began walking to them. Fried rat wasn't the tastiest thing to eat, but at least he wouldn't be hungry. 

*  *  *  *  *

"Are you sure we should have left him there, Doc?"

"We didn't have a choice, Marty. That would be taking a chance with breaking the space-time continuum."

"But to leave him in the middle of a desert?"

"That was where he stowed on the steam machine. We did leave him with a little water, and something that will help with water in his future."

"Yeah, but still ..."

"I took a trip a few years into the future after that. He'll be okay. A few scares along the way, but eventually he'll be back in civilization, eventually." 

To be continued

Bixyl Shuftan

Saturday, October 30, 2021

Still More Halloween Locations


By Bixyl Shuftan


This Halloween season, there's a lot to see and explore. The Newser has reported a number with several articles (1) (2) (3), including Bellisseria's and Calas. This is just a small fraction of those around, 130 listed in the Destination Guide. But, we have time to list a few more. 


One place I checked out was "Whitby - Birth of Dracula." The Guide listed it as "This build by Hera (zee9) is based far more on the FF Coppola Movie than the book and is nothing much at all like reality. It also has a very strong Lovecraftian feel and is sort of English Innsmouth."


The entrance of the area was at the docks of a town. Walking inland, there were the runs of a church, and there was a manor that was well furnished, including a portrait of Vlad Dracula, whom was much bloodier than his fictional counterpart.


There was one other person at the manor dressed in a maid's outfit, possibly part of some kind of RP. I also saw a kind of vampire kit. Would it work against a bloodsucker?

Cloud Lake (16/242/2657)

Another spot is Old Town at Adagio Breeze (197/59/3603)

"Moody, ghostly, creepy and fun. Once a charming and peaceful spot in rural America, when the events began happening, folks moved away. No cars stopped at the motel; the farm lies abandoned. What happened here?"

One scary place that's also an interactive adventure is "Silent Town: The Otherworld." It's located high above the Chief sim. While you could just explore, to get the full experience, get the Grim Combat System, and a weapon. 

After getting the gear, go up and you'll find yourself in a spooky seemingly abandoned town. Right away, you get a thought on where to check out first. There, you should find a tool, and another clue.

Unfortunately, you're not quite alone, having zombie dogs and walking undead to contend with. So keep that baseball bat or gun handy.

I haven't gone very far yet, but this game looks very interesting. Maybe soon we can have a more in-depth article about it. 

http://maps.secondlife.com/secondlife/Chief/43/90/691


Besides Halloween, this is also the time Dia Los Muertos (Day of the Dead) takes place. This holiday is mainly celebrated in Mexico, though is also celebrated to a smaller extent in the United States and other countries. The dead are honored, but in less of a solemn and mournful tone and more of a happy, sometimes humorous one. It's not only for the deceased as the living share sugar skulls and mock epitaphs. 


In the Instituto Espanol sim, there were some displays, and murals painted on the sides of buildings.


 And the local cemetery was decorated with balloons and toys. 


 The Gacha Guild, or "The Guild" as they've renamed themselves, has adopted a "Day of the Dead" theme. And for their Halftime Hunt, one goes into a maze to look for sugar skulls. 


To play, get and wear the HUD, then go into the trap door leading to the maze. Then you navigate around, dealing with dead ends (pun intended) and the occasional trap. Thankfully death is temporary as you only get knocked back to a save point. Once you find a skull and click on it, you can't click on it again until the next day.


Finding the skulls are worth points, from 5 to 15 depending on how rare. The points can be used to spend on prizes.

Also going on is the "Spooky Strides," taking place in a couple temporary sims south of American Cancer Society.

I dropped in on one event with live musician Harmonia Trefoil singing, with the audience in the middle of a spooky fog. 

Also there was Nance Clowes, Trader Whiplash, and Arizona Ballinger. 

Making Strides is a Relay for Life fundraiser, which raises money for the American Cancer Society. Keep an eye on the Relay for Life Volunteers Group in Second Life, or Discord, for times of events.

http://maps.secondlife.com/secondlife/Spooky%20Strides/113/195/24


Playland Park at Viam Autem Sapientiae (110/135/3301) had a few Halloween-themed rides the new one was the "House of Bones."


The ride had you going through catacombs filled with skulls and bones, with skeletons in various positions. 


Celeste Cazenove really "boned up" her techniques when coming up with this ride.

I could go on and on, but then I wouldn't be able to finish this article in time for Halloween. Whether you chose to explore, have fun at parties, or both, have a Happy Halloween.

Bixyl Shuftan
 

Wednesday, October 9, 2019

Salem Halloween Event and SL's Top Haunted Places Tour and Hunt


By Gemma Cleanslate


Creepy crawly time.... the Halloween craze time in Second Life is here! Already the ghouls are beginning to appear. I will be looking for fun places to visit but at this time am looking at places where one can get decor or outfits or anything to help you enjoy the holiday at your home or club.

My first visit was to check out Salem, and event that will run right up to October 31 so you can get your fill of last minute things  you need. There is a decoration contest going on in the communties of the new continent, Bellisseria, so everyone has been talking about Salem 2019  put on by  Prism Events.  “Designed to evoke the tenor of the 1692 witch trials, Salem hits the grid with over 100 vendors and two ways to shop! Dive into Salem's Macabre Market or if you dare, try your luck in the Gacha Gallows. Salem runs 9/28 - 10/31 and promises to bewitch you!” is the land writeup .


When I arrived there were parts of avatars adding to the macabre by floating all over the place.. be prepared for lag.  The market is huge. Many of the outfits are can be used for daily use as well as Halloween parties. Some of the makeup will be great for those special events that will be held at clubs.


For those building haunted houses you will find some eerie creatures and skeletons  as well as old furniture to fill the rooms.

http://maps.secondlife.com/secondlife/Prism%20Events/128/112/21


My next stop was at “"SL's TOP HAUNTED PLACES TOUR and HUNT"  in Quincentival . Oct. 1 - 31st.

“The 10th year for SL'S TOP HAUNTED PLACES TOUR and HUNT! There are many creative Haunts and Hunts you can visit and enjoy grid wide and if you like you can also do some Halloween shopping at some of SL'S best stores. “  Pick up your card and get information on the Hunt and grab your first gift next to the sign. Then walk and visit all the wonderful decor and houses filled with wispy ghostly creatures.


Here I am watching a football game with some friends in one of the houses. 
 This whole place is a creation of Carolyn Avro of Favorite Things.


Before you leave stop into the Candy Cauldron and pick up some wonderful treats!!
http://maps.secondlife.com/secondlife/Quincentival/101/165/600

And stop off at Carolyn’s Halloween shop where you will find pumpkins and trees and other decor for your yard for sale.  http://maps.secondlife.com/secondlife/Quincentival/48/210/73

Gemma Cleanslate

Monday, October 23, 2017

Barbie Alchemi on Creations For Parkinson's


By Wesley Regenbogen

About Barbie Alchemi

Barbie Alchemi is the founder of Creations Park. She created this place with the help of her family, and holds events there for Team Fox, for the Michael. J. Fox Foundation. Her real life father died with Parkinson’s and one year later her mother was diagnosed with the disease as well. Her brother introduced her to Second Life about eight years ago and her mother spend more and more time in Second Life and it improved her real life by doing so. They were all so amazed that Second Life had a so positive influence on her real life management of the disease that they felt that they needed to do something positive with their time on Second Life. Her mother is 90 years old in real life now and she is still active in Second Life today!

Interview

I met Barbie Alchemi in Creations Park. First I asked how she got into Second Life and how she created Creations Park. The answer to that question is in the introduction above. Next I asked how the raise money fo the foundation in Second Life. They started to raise money and awareness for Parkinson’s disease. Over the last eight years they raised 10 Million Lindens ( over 40,000 USD ). In addition to raising donations, they have held a weekly support group, which is open to anyone with Parkinson’s.

This year they created a Gotham Halloween Event, which is held the whole month of October 2017. They have 75 shops with fashions and home and garden decorations. Barbie told me, "You can explore our Haunted House, Cemetery and Asylum with wonderful details and surprises at every turn. We have a fun Amusement Park with Halloween themed rides and also a Lil' Pumpkin Park for families to bring their children"

They will have a fabulous line-up of DJs and live singers. They will have three performances of the "Misfit Dance and Performance Art Troupe" at 5pm Oct 21, 28 and 29. There is a raffle and auction. And we have a terrific HUNT with original gifts in every shop for only 10L each!

Then I asked how the donations are done for the foundation. She replied to me We believe it is very important for people in SL to know how their donations are handled. Our family covers all SL expenses. Team Fox has arranged to have LL to wire all donations and money raised directly to the Team Fox Headquarters. Visitors can donate at the cute Ghost Kiosks we have around the sim. And 50% - 100% of all shop sales are scripted to go to the official Team Fox Account.
"We are extremely proud to tell you that The Michael J Fox Foundation has the top rating from Charity Navigators. Team Fox gives 100% to The MJF Foundation. They have perhaps the lowest overhead of any major charity, at only 11% !!! Which means that 89% of Your donations are going into the most promising research. We are getting closer every day to a cure. And when that cure is found it will help lead to a cure for all other neurological diseases. “
Then I asked how she manages to create the sim and the decorations. She wanted to thank a few people for this, "This event could only be possible with our talented team who has worked so well together." She listed them as.
Rose Mikaelson (djroseathena)- Events for Parkinson's Coordinator
Nola Hellershanks- Events for Parkinson's Co-Coordinator
allιє pαrĸєr (swazeyrivers)- Event Music Coordinator
Miyushu Babii- Assistant Decorator
Ayesha - Solace Beach Estates (ayesha.lytton)- Amusement Park
Linden Labs- Region Sponsor
Then I asked her how she sees the future of the sim and the events she holds for the foundation. She told me, “ Gotham Island will be here for the month of October. Creations Park has been our permanent region for 6 years now. We will continue with the fabulous Shopping, Hunts, Music and on-going weekly fun activities which we all enjoy. Our Events for Parkinson's Team has some fun plans for another big event this Spring and more in the future!"
I thanked her for the interview and wished her luck with the sim and her events for the Michael J. Fox Foundation.
You can visit the place at this SLURL :
Check out this video :


Wesley Regenbogen

Monday, December 12, 2011

Meanwhile Back in Azeroth: Holidays and Updates

Recently, the massive multiplayer online game World of Warcraft made news with plan announced for the new expansion. In the meantime, the players have been going through holiday events from Azerothian versions of Halloween to Thanksgiving, plus the latest update in which they can take a trip to an amusement park island and finally face down the arch-villain of the current game.

October brought the “Brewfest” holiday, during which players sampled various brews and could help out by bringing fresh ale to the festival grounds and defend them against the jealous Dark Iron Dwarves. Later on was “Hallow’s End.” Previously, it was featured with the Horde’s burning of the Wickerman near the Undercity with the Alliance watching from their neaby town of Southshore, Horde stinkbomb pranks on Southshore and Alliance cleaning them up “with the power of pine,” and of course going from inn to inn for tricks or treats, which besides candy could get you a mask or a costume (there were hunters with bat pets ending up with bat costumes), or perhaps a trick and getting temporarily turned into a worm or black cat.

With the introduction of the Worgen and Southshore lost by the Alliance there were some changes to Hallow’s End, as well as additions. The Forsaken’s burning of the Wickerman was closer to the Undercity, just inside the walls of the ruins of Loredon. And the Gilneans held their own Wickerman burning just outside the gates of Stormwind. And both the Forsaken and Gilneians had witches to offer players the chance to drop stinkbombs on the other’s city, as well as offering quests to clean up the messes left by the other. There was also a quest to douse the fire on the opposing side’s Wickerman, though just venturing near would get you flagged for PvP combat. Needless to say, I only attempted this late at night when there were few opposition around.

There was also a special Hallow’s End questline. A man at a bar asks you to get a crate that was recently shipped over. Naturally it’s missing, and the character has to search for it. Along the way, you discover the crate is far from harmless. Once you find it, you have a choice, go ahead and give it to the man who hired you, or to someone else you met better prepared to handle it’s dangers?

And like before, there were the Headless Horseman quests. During Hallow’s End, his spirit terrorized several Horde and Alliance towns, setting them afire. Players have the task of teaming up to put them out and stop the specter. But to truly slay the Headless Horseman, one has to go to his grave in a Scarlet Monastery dungeon, draw him out, and smash his head. Among the possible drops by besting him, his spooky flying horse. And of course there was the treat or treating at inns, which got you candy and possible prizes, such as masks, and broom mounts that lasted until the end of the holiday.

In November was a dual event. The more notable part was the Thanksgiving holiday theme “Pilgrim’s Bounty." There were no changes from last year, so characters were still going from capital to capital with holiday foods to complete quests. The good part of this holiday, characters could advance their character’s cooking much more quickly than usual to expert levels. And the special stat bonuses from the food were a help in combat, that is, for those who took time away from the cooking to fight.

Also was the “WoW 7th Anniversary” Event. In previous anniversary events, the reward had been a special companion pet. Unfortunately for pet collectors, this was not the case this time. Instead, players got a packaged that when activated shot a firework in the air, and gave the player a temporary special tabard with “WoW” on it plus a 7% boost to experience and reputation gains. It was good for two weeks, ending on Dec. 3rd. While some liked the little bonus, others expressed disappointment there would be no lasting memento.

And after Pilgrim’s Bounty came to a close came Patch 4.3 for the game, also known as “Hour of Twilight.” It is here that the quests to defeat Deathwing, the main villain of the third expansion, finally arrive. This includes a special rouge’s quest line, which supposedly deals with a mid-ranked quest in the Badlands in which the player ends up with a dragons egg (note to any WoW player reading, you *did* keep that egg, didn’t you?) There are a number of others, eventually ending up with the players on the massive black dragon’s back to rip off his specially armored plates long enough for a superweapon to be fired at the weak spot.

But these quests are for the strongest characters. For those of all ranks, there is the new Darkmoon Faire. Before, the Faire was a traveling show that alternated between showing up near Goldshire or Thunderbluff every month. Now, the carnival workers have set up a portal that takes players to the new Darkmoon Faire Island. There, players can buy tokens to play games from ring toss to wack-a-gnall to target shooting in exchange for tickets. They can also take on daily quests (daily for as long as the faire lasts) to complete the games. There are also quests to help out some of the carnies, the rewards being tokens and five levels of experience for the profession involved in the quest. All six professions are involved, not just cooking and fishing. For yours truly trying to become an Illustrious Leatherworker, the Darkmoon quest linked to that provided a welcome shortcut.

The Faire first appeared in early December, up for a week. The Faire may be gone now, but it won’t be long for the Christmas holiday, Winter Veil.

For yours truly, as well as many other players, it’s been a year since playing the game in our new favorite characters, starting them when Cataclysm appeared and brought with it Worgen as playable. So far, I’ve gotten to Level 83, but wanting to experience lots of quests and work up my professions, plus get materials for the guild's larger bags, I still have yet to experience the new Cataclysm regions with my newer characters. Still having fun in the Sunweaver guild, set up by my Second Life friends on my home estate, and still having fun in Azeroth after all these years.

But not everyone who was playing World of Warcraft is sticking around. More on that later.

Picture Source: WoWHead

Bixyl Shuftan

Thursday, October 27, 2011

Areo Park's Fifth Annual Halloween Trail

The Areo Pines Park area, usually known for horseback riding in the virtual countryside, has a different look for this Halloween season. For the fifth year in a row, it is offering it’s “Halloween Trail.”

The Halloween Trail takes full advantage of the ten sims of space, offering more than thirty exhibits. Some are a simple scare, such as a tribute to Alfred Hitchcock’s “The Birds.” But there are also larger and take a little time to go through. There are several haunted houses & castles, plus a haunted prison, in addition to a crypt and corn maze. Besides looking at them, there are levels of interactivity, such as being able to dig in the dirt at the Hiltop cemetery. Some are exhibits from previous trails, but there are some new ones.

Upon arrival at certain places in the sim, one is offered a notecard with teleports to various attractions. One can use the LMs, or just tour around on the Trail. The places are best seen at sunset or Midnight.

Vampire Bat Lair Motorcycle (154, 99, 53)
Hilltop Cemetary, Equus (130, 88, 35)
Cannibal Island , Caledfwlch (117, 68, 28)
Ghost Pirates, Caledfwlch (86, 69, 28)
Man-Eating Plants, Horse Ranch (94, 73, 22)
Bilavio Haunted Manor, Horse Ranch (57, 115, 23)
Alfred Hitchcock's "The Birds", Horse Ranch (129, 241, 23)
Seaside Haunted House, Seaplane (178, 64, 23)
Thriller Back Alley, Motorcycle (26, 172, 22)
Haunted Castle & Crypt Maze, Firehouse (43, 52, 31)
Witches Camp, Horse (28, 129, 32)
Hilltop Crematorium, Horse (136, 143, 74)
Killer Bees, Aero Pines Park (21, 110, 24)
Haunted Prison, Aero Pines Park (32, 214, 23)
Bates Motel, Aero Pines Park (151, 19, 22)
Chop Shop (Bad Noobs Processing Center), Equus (103, 229, 22)
Corn Maze, Equus (34, 193, 22)
Guillotine, Horse (216, 23, 23)

Some places offer a small gift, like the “Thriller Back Alley” giving you a Thriller AO. The Hilltop Crematorium is near Roxies Roadhouse, where one can get a motorbike, or a balloon ride. At various locations, one can rez a broom to ride around.

Besides the exhibits on the Trail, there are also events:


Fri Oct 28 Halloween Costume Bash with Sandy "The Sandman" 6pm-10pmSLT
Equus (17, 203, 23)

Sat Oct 29 "Who ya Gonna Call?" It’s the GHOSTBUSTERS! Interactive Movie Adventure! It’s a 72 hour screening! - All Ghostbusters, Slimers, and Stay-Pufts Welcome!!!!

Sat Oct 29 5pm-7pm Halloween Costume Party
Equus (17, 203, 23)

Sun Oct 30 Ghostbusters! All Day & Night
Aero Pines Park (111, 3, 22)

Sun Oct 30 5pm-7pm Halloween Costume Party
Equus (17, 203, 23)

Mon Oct 31 Ghostbusters! All Day & Night
Aero Pines Park (111, 3, 22)

Mon Oct 31 Young Frankenstein 6pm 8pm & 10pm
Equus (17, 203, 23)

For questions, the notecard recommended contacting Cindy Bolero.

The Halloween Trail exhibits will remain up until November 6, for latecomers to the Halloween fun. But you don’t need to wait. The place is fantastic Halloween fun.

Bixyl Shuftan

Friday, September 23, 2011

Spooks & Spiderwebs

Halloween is an American phenomenon, well, I think it has roots in the past history of The world and if you don't believe it go search it. However in America it has become a holiday equal to the running of the bulls in Spain.


Sweetsister Silverstar and Saucy Loire have some spectacular and spooky décor for you at The Corner of Revolving Time. I took a tour of the outside gardens and encountered some wonderful items you really need to decorate your sims, all for free. There are skull trees, bare black trees with ghostly figures, graves, and other outdoor scenes. A cemetery fence and a wrought iron gazebo that could be used anytime.

I was happy to put into my warehouse of saved, maybe used sometimes, objects. Great pumpkins and cornfields make a wonderful autumn view for your sims. Make your way all around the garden and then go inside where you will find much more. I found a zombie cave where I could dance with the zombies.

If you are prim poor you will be able to pick up one prim textures to place around your home. Remember, these items are all FREE! Vickijo Rivera, the owner of the Corner has always made sure the holidays have lots of décor that will not cost you. I can't wait til Christmas! In the meantime get yourself over to The Corner and have a great shopping experience.

http://slurl.com/secondlife/Stephenson/169/63/23



Gemma Cleanslate