Showing posts with label rl meets SL. Show all posts
Showing posts with label rl meets SL. Show all posts

Wednesday, November 22, 2017

Faces (That We See)


By Gemma Cleanslate


Thought provoking is what I would call the exhibit in Lea23. Ilyra Chardin (Ilyra Chardin) in collaboration, with friends has created a project named “Faces.” It involves you, and me. 



The entrance room has pictures and poems and comments about people and life , in real life and in Second Life , from people we know or have read about. We are all people behind an avatar. Some we come to know well because they want to let the two worlds meld, others do not so we know them as Second Life residents only. The portraits reflect the varied choices we make as a persona in the virtual world. The words on the wall remind us of the connection between our persona and the real person behind the face. Read it all well. The information in the slide show of a survey from 2015 is part of the basis for what is going on here I would suggest.  




Every visitor is invited to join in a writing contest . Look on the posts for information and rules. After checking out everything out in the anteroom walk through a door of your choice and begin your journey in creating your story . The information pack in the anteroom that you pick up will help you . Choose the scenario you like best as a basis for your story and begin to create. A map in each folder will guide you to the sites that offer options for thought.

Or, just go visit and explore the venues that are out there. I  took a tour of all the venues and your choices are many. You might approach the venue from one angle or another and come up with a completely different thought about what you wish to do. In one of the folders there is an interesting insight into Trolls. I found it really so interesting just looking at all the various sites that Ilyra has created.


I loved all the sites and saw so many options. It will be so interesting to see the stories that develop. There is much to think about in this installation. Just visiting each site caused me to come up with several possible stories of characters I know here or in real life.

As an example of this is from the folder at the hospital, “Did you know that 81% of those surveyed reported that someone close to them was in the hospital in real life during their time on Second Life?  Fifty-one percent reported that they were in the hospital at least once during their time on Second Life.  Eleven percent reported that they had a child during their time on Second Life.  84% reported a death of someone close to them during their time on Second Life.”  I have had both experiences. 



I am not sure if I will have time to write for the contest but am thinking about it. I have to get going on Christmas and winter places for you to explore! Visit and explore the region and the many environments created for you.

Gemma Cleanslate
  

Monday, March 13, 2017

Mauritius in Real Life and Second Life


By Mylie Foxclaw

The 12th of March is an important date in a very tiny part of the world, often overlooked by many but still significant for those residing there.  For those who are wondering, on 12 March 1968 Mauritius gained its independence from the British Empire, becoming a democracy.  Usually, as many residents have never heard of Mauritius, we get asked all sorts of questions.  Hence, through this post, you can learn a bit more about us.  

While Mauritius is unheard by most people, we do have Second Life residents from this little island. But first, let me tell you a little bit about us.  Mauritius is a tiny little island of 1.4 Million (yes that’s correct) inhabitants.  I fondly call it a tini-mini dot on the globe.  It’s situated near Africa, most specifically close to Madagascar (yes we do like to move it too).  We’re known for our beaches.  In fact, during my first two years in Second Life, I found a Mauritius sim and this is where I met a few Mauritians.  It was a beach type of resort with a dodo.


We’re the third smallest country in Africa and also among the most developed countries in the region.  We rely on tourism, ICT and the financial sector.  We’re also known because of the Dodo which originates from our country.  We speak French and English and Creole is our mother tongue. We’re a multicultural state with people originating from Europe, Africa and Asia and we respect each and every culture.  Sega is our national traditional dance.  The traditional sega is very popular, even today though there are some musicians who have added a little modern twist to it. 


As internet has become more accessible, there are more people discovering the internet.  Social media is a common favourite by most people.  Gamers seem more rare, at least in Second Life.  I have met a few fellow Mauritians in 2016 and it was a pleasant surprise.  The fact that SL is so huge makes it so amazing.  It’s really a chance meeting if I do actually meet another Mauritian.  The Mauritius sim does not exist anymore but maybe in the future someone may reproduce Mauritius with its popular landmarks to give Second Life a better idea of Mauritian Culture. 


Mylie Foxclaw

Wednesday, June 22, 2016

More on the Clinton HQ


By Bixyl Shuftan

In early June, it was discovered that the Trump Manor and HQ in the Lionheart Ahadi sim was gone, later discovered to have moved. In it's place was a different building supporting Trump's opponent: Hillary Clinton. The building had been set up by Candace Larganta (candacelarganta). Eventually, an interview was arranged, and Candace and I sat down to talk.

"How did you find out about Second Life?" I asked her.

"Well, I heard about it around 2004," Candance answered, "but I didn't have a powerful enough computer at that time. And then a few years back, a friend said I should revisit it, especially in regards to the animatic capabilities. I'm involved with film production and run a post=production company in real life, mostly editorial for film and music videos. So, we'd come to SL to make basic backgrounds for green screens. Windlight is perfect for that. It's fast and easier to use, at least for me, than creating something in after effects."

"Eventually, we moved off of Second Life, and now do animatics on an OpenSim server at work. So, I never really started here to socialize, but to create. I've seen some wonderful things here -- very beautiful and inspiring. That's kind of it."

"How did you get the idea to build this location?" I asked.

"I'm an active gamer and 3D environment enthusiast," she told me, "and read Wagner James Au's blog. That's how I found the Trump sim. I visited a few times, and even participated in the 'raid' from the nearby sim. It was in Kotaku. A couple weeks back, I wnated to revisit. But the Trump site was gone. Seeing that Bernie and Trump had something of a presence, although it's quite a small number in regards to the total SL population, I wanted to do something for Hillary supporters. It was just too good to pass up this opportunity and stake a claim, especially since their was the Trump TP landmark in all the blogs. And the first rule of campaigning is never move your URLs or landmarks. (laughter) Obviously, that not really into Trump. I'm guessing it's a RP type of thing."

"How long did it take to build this location?" I asked about the build.

"A matter of hours," Candace answered, "and I've been dressing it up since.I do a lot of building in OpenSim, so it's easy to set up." "Was anything difficult at all?" "As far as set up? No, no dificulties actually."

I then asked, "I take it after the place went up, there was no shortage of confused visitors?"

"Still they arrive," Candace told me, then laughed a bit, "It seems half of them are very pleased that it's a Hillary site, and the other half are bewildered. My goal was to make a place to find info - and I'm still creating informational boards, and redirect those interested to real-life resources." "Basic information about the candidate?" "Yes, but more importantly to stake a presence. After all, it may be a better use of my resources to donate the 'rent' from this site to the Clinton campaign. Yet, I still think it's important to have a presence here."

While she talked, I panned around, looking inside the building. There was an office with pictures and campaign posters on the upper floor, and something else, "It does certainly draw attention ... I notice a few rooms besides the main one, including a kitchen and a ... computer server room?" That, I felt, would get people thinking of Clinton's email controversy still under investigation by the FBI. This was something I would expect from an anti-Clinton area, not one supporting her.

"Well yes," she answered, "I'm not here to pitch a product, but to show a reality,  that our candidate is human, fraught with flaws, yet still the best choice." She then drew my attention to a build with a "Hillary for Prison" sign, "As you can see, there are some who think she should go to prison for what is essentially, a policy issue, not a criminal infraction. And it's just screwy thinking." "I noticed the building nearby," I commented. Candace giggled, "Yes, JP Trump's monument of creativity. Old Woodbury University assets (Woodbury was a sim with a reputation for harboring griefers years ago). If that's what floats their boat, more power to 'em."

I then brought up, "When I talked to him, and the owners of the Sanders locations, they told me some visitors with opposing views were civil, but they also had their share of griefers. How has it been here?"

"Some have been very cool to speak with," Candace told me, "Quite enjoyable actually; they know they RPing a position. The others are, well, not that interesting... followers, bored people at computers. I think of each avatar as the embodiment of an end-user somewhere out there. I'm not here to debate, however - I'm here to provide a space. I'd much rather use my energy in real-life politicking for that." "So no real problems with griefers?" "They try, I suppose, but I could (care) less, seriously. It means they are thinking about Hillary. I very much doubt that they are even US constituents though. I notice British locations all the time, (and) Americans never use the word 'mate' or 'whilst.' But that's just a hunch." "So you think the ones closest to being griefers are from overseas?" "It's possible. It struck me as odd, that's all. And I think someone had mentioned that JP Trump is based in the UK.I think I read that in Kotaku." "JP did say something about having an Irish background. And one of the flags at the manor was Irish." "Maybe that's it. I don't take them seriously at all. They are roleplaying being Trumpgoons and that's fantastic, keeps them off the streets (grin)."

I then asked, "So with the primary season over, what are your plans for the HQ in the future?"

Candace answered, "We're going to dismantle after July 4 and pop back up around September, or October, when things really get going. Summer is very snoozy." "Labor Day has been when things started to heat up in the past." "Oh yeah, that's a good time, definitely. (It) depends on work commitments for me as well, butit should be easy and quick to set up a new spot." "Any idea where that will be, or here if it's still open?" "I don't know yet - Lionheart is very well run. But it may be better to move elsewhere.. we'll make that determination later on." 

"Can you tell us your plans for after Election Day?" I asked. "I'd have to think that one out. For Second Life, no idea. In real life, a nonstop 24hour celebration of Hillary's win. This is perhaps the most important election in the last 50 years."

"How is this election so more important than the others?" I then asked.

"There is a cultural and class cold war being fought in the US right now," Candace answered, "Ignorance is an outright virtue (for the opposition), as is uncivil behavior. If a majority of Americans choose the path that trump provides - it really calls into question our role as world leaders, thinkers, makers. And I don't think that will help out in matters of economics or security. However, I don't think that a majority of Americans want to go down that road. But if they don't get out the vote - well, then we're sunk into a Presidency that is based on whim rather than rationale. That's frightening."

It was about this time that the interview came to an end, and Candace and I gave each other our goodbyes. Later on, Candace would message me there was a new Clinton HQ in Bay City at Argos (36, 253, 25).

Lionheart Ahadi (151/7/28)

Nixyl Shuftan

Friday, February 26, 2016

PXL Promo


By Becky "Sha" Shamen

In our six years in SL, with three accounts, we have played as hundreds of avatars and travelled all over the grid. One of these avatars was created for a special purpose and has a unique name and appearance. His name is Rick and he is the spittin' image of the director of this army of avatars, the guy at the keyboard, Rick Audette. Rick's raison d'etre, in Second Life, is to design, build and photograph structures that he has spent 50 years developing and testing in real life, the Pneumatic Crystal Lattice, PXL for short.


The detailed, scientific description for this building technique can be found at http://www.geocities.ws/rick_audette/ . In short, it involves combining cellular biology with space frame technology to make building components very light weight and strong, by balancing outer tension forces in fabric skins with inner compression forces in air bladders or balloons. The result is a structure that is light and strong, like a football or car tires. The PXL principle works at any scale. It was derived from the study of how microscopic soft cells in the body work together to make rigid, erect, bone-like areas. Several generations of prototypes have tested assemblies of triangles from 6" to 18" sides. The first model was made with (20) 6" cloth triangles laced together to form two octahedron and two tetrahedron chambers. A latex party balloon was inserted into each cavity, leaving the stem sticking out. As each balloon was inflated, until it filled and bulged it's cavity, then the tied off stem was also pushed inside. To test the strength of this tiny assembly, I placed it on a wood stool and challenged my "heavy boned" buddy to sit on it hard enough to pop some balloons. He bounced up and down, until red in the face, but could do no damage. When it was shown to a Mechanical Engineer, you could see a look of awe on his face and a whiff of smoke coming out the top of his head. It blew his mind.

A later style protype was an attempt to combine the outer triangle skin and inner balloon. Triangles, 18" on each side were cut from vinyl shower curtains and glued together to form two octahedron and two tetrahedron balloons. Each balloon had a beach ball fill nozzle added, for inflation. This use of the PXL principle proved somewhat impractical, because it required tooling for two types of balloons and it was hard to make them leak-proof.

A third style of prototypes was made, making the triangles into balloons, using a custom made heat sealing tool. These are easier to make than the octahedron and tetrahedron balloons, but assemblies were somewhat less buoyant than the first two prototypes. The work-around for this would be to add balloons to the cavities formed by the inflated triangles. Another impractical feature was, this style would require a supply of vinyl and electricity to manufacture. For PXL technology to truly be a gift to the world, they must be built without any high-tech materials or energy sources. The first prototypes turned out to be the best, for this reason. Making and sewing cloth is ancient technology. Anybody in the world with cloth, needle and thread can make cloth triangles with grommet holes on the edges. The internal cavities don't need to be balloons either. Pieces of Styrofoam, cork and empty plastic bottles could be used for buoyancy. A man in Mexico built his own island, using discarded water bottles. He even has a tree, growing on the island.
 
The whole reason for inventing PXLs and putting the ideas into Public Domain was to offer mankind greater Freedom. In the past, if you were a member of a minority community, creating a kingdom where your philosophy could flourish meant moving to a swamp or desert that nobody else wanted to live in. With PXL, you can now build your own floating nation and place it in international waters. We'll leave the politics and defense of your island up to you.
 
When you think about it, a PXL island is much like a Second Life Sim. They both sit on top of the water. We give a special thank you to Erik Mouse, for letting us use the waters around Sunny Beach for our PXL photo shoots and to the SL Newser for letting us share our thought forms with a wider audience. We have been saying, for years, that SL communities could enhance life in the real world, so we also wish to thank you, the readers, for letting us plant these ideas into your imaginations.
Thank you,
 
"Sha"

Wednesday, July 1, 2015

The Confederate Flag's Place in Real Life and Second Life


By Bixyl Shuftan


Lately in real life national news, the Confederate flag has been in the news. Following the murder of nine people in a historic black church in Charleston south Carolina, there have been demands to take down the battle flag of the Army of Northern Virginia from the grounds of South Carolina's state capitol. But it hasn't ended there. Other states have begun questioning the use of the flag in the use of places such as personalized license plates, and some stores such as Wallmart and Amazon that were selling the flag have taken it down from sales stocks. Not everyone has been supporting the takedowns. Former Virginia senator Jim Webb, considered a possible candidate for the Democratic nomination for President, has cautioned against denoucing the flag. Ben Jones, the actor behind the character "Crazy Cooter" in "The Dukes of Hazard" TV show, has defended the use of the flag, even though Warner Brothers has been distancing itself from the emblem of the show's car lately. Apple has gone as far as to take down Civil War games from it's app store because they feature the Confederacy, and it's flag.

For those less familiar with the United States, the controversy stems from different people in the country having very different views. For some, especially those from the Southern part of the country, the flag represents heritage and the Southerners who died defending their land in the American Civil War. To others, the flag represents the oppression of blacks, due to slavery in the South, in addition to segregationists and then hate groups using the flag beginning in the 1950s and 60s. A third group identifies the flag with rebellion and toughness. The flag has not always been unpopular. The flag has frequently been in cartoons and TV shows up to the 1980s, such as the popular "Dukes of Hazard" TV show in which the two heroes drive a race car with the Confederate flag prominently painted on top of the car's hood. Tourist spots had Confederate themed items such as swimwear and beach towels.

In a recent commentary in New World Notes, Hamlet Au brought into question Confederate flags and items made with the flag's pattern into Second Life, feeling because of it's use by hate groups, it's use could be considered against Second Life's terms of service. The result was a lively debate in the comments following his article. Checking marketplace for myself, one could get a flag for just a few Lindens. There were also Confederate (and Union) uniforms, useful for roleplays or a costume party, and confederate themed items such as jackets and swimwear.

Deciding to ask about someone knowledgeable about the Confederate Flag, I contacted DakotaCheynne, whom is with a Civil War roleplay group, as well as the Relay for Life team some members of the roleplay are part of. "He should come and get the correct historical meaning of the flag and what it actually stands for," DakotaCheynne spoke when finding out about Hamlet's article, "unfortunately it's modern day that made the battle flag into what they are talking about now."

DakotaCheyene suggested I talk to SadieIsabella, who was also with the Civil War sim in addition to being a teacher in real-life. After greeting her in Instant-Message and a few lines, she teleported over, "Greetings Sir." I mentioned why I was here, and she responded, "The flag is a choice, just like every thing else here. We choose to fly the Battle Flag, because this is a Historical sim and we represent the 1860s. It was not according to racial issues as is seen in the modern world only by some people."

I brought up the flag's design being on items such as bikinis and on biker jackets. SadieIsabella responded, "Any one can interpret anything to their own choosing. How do they not know that the person wearing the flag does it for historical reasons, not racial? Some people wear the cross as a sign of religion, some as anarchy against religion, and some as decoration. Why not disallow all flags, so others will not be offended. Exactly why we have the freedoms we do, to make choices."

"How many people have to be offended before something is not allowed? I am not offended. And I have black friends who know I fly my flag to honor my ancestors who gave their lives for what they believed is right. I am not a racist, and never intended flag to represent it either."

I asked her when and where she flew the flag. She answered, "I have one in my home. and have carried one to march in parades as the Mary Custiss Lee Auxiliary." Civil War themed events in both real life and Second Life where one place she flew it, "We honor the Confederate Memorial Day as well. We are not 'rising' again, only preserving a part of history that needs to be remembered by all."

SadieIsabella went on, "The Battle Flag is not the real issue. I believe power is the issue. The power to dictate to others what they should believe, do and say, according to a singular opinion. here are many Northerners who participate in the Freedom of their Battle Flag, and it is not a Rebel / Yankee issue. But it was a battle flag, a symbol of freedom to choose for oneself. No one forces the Battle Flag on anyone. At the time it was not even the National Confederate Flag."

"The racial issue occurred when Forest dispanded the KKK, and some continued to use it as a racial issue, and not just against blacks. Notice I said 'some.' Not all Southerners were involved in the radical KKK flag bearing racists. As you tell...it is a personal choice, and these are my opinions and choices, as a citizen of the United States, not a citizen of the Confederate States." *smiles*

I asked her what she had to say to those comparing the Confederate States of America to Nazi Germany, noting there was a WW2 combat roleplay in Second Life, but they had rules against the swastika. She answered, "Some people have made the flag into this type of hatred and I think those people are in the same category. Ask them why they chose the flag, and how to they feel about the Nazi. Usually they belong to the same type of groups, not me. The Nazis enslaved and killed humans. The Southern people did not enslave and kill people. The Northern states also had slaves." She paused, "correction, the Southern people did not kill slaves. The northern and southern states had slaves also."

I brought up the four slave states, using the term "border states," that had remained in the Union. She answered, "In history, border states were either free sates or slave states. Once (a territory was) voted (in) as a free state, slaves where not owned. This war issue was when states were added to the Union, they were either free or slave states to keep the (Senate) even." It was a balance of power issue, keeping the number or slave and free states even so they would be equally represented in the Senate to balance out the more populous North, and that being reflected with greater numbers in the House of Representatives, "As I said, this is about power."

SadieIsabella suggested propaganda then had an effect on how the war would be remembered by the North, "War issues were about economy. They used everything they could to get the sympathies of people on their side, from agriculture to slaves, to trade, to alliances. Had the war been postponed, the Industrial Age of machines, such as cotton pickers and others, would have replaced slaves. But money was the issue, and the South was rising in power in Congress. Slavery was a huge issue, and was used to tip the scale of sympathy. The North did not offer to provide for their well being by freeing them. They really didn't care, as long as the power was in their hands. And our government is the same today, power and control are the issues of the individuals and the group."

She then concluded, "I am an American, who appreciates all the sacrifices that the soldiers of our country have made and are making, even today. I salute the Confederate Flag, but I pledge allegiance to the American Flag. ... I will step off my soap box now. ... thank you for listening." DakotaCheyene told me, "I"m so glad you have come over and trying to make known the other side of the issue."

We discussed the Civil War roleplay for a while, then SadieIsabella had one more comment about the efforts to censor the Confederate flag, "If this proceeds and is successful, I wonder what doors will be opened next? When will it end, when there is no more history to preserve, and we are a conquered nation?"

The Civil War RP sim is in Dakota (240, 94, 28). So far, only human avatars can be active participants in the roleplays, but for the parties anyone who can fit through the door is welcome.

*note* Hamelt Au wrote about the issue again as I was writing this article. Apparently he has concluded Linden Lab is declining to intervene in the Confederate flag issue. He expressed disapointment, but some of those commenting disagreed, "Get a life, dude."



Bixyl Shuftan

Monday, October 14, 2013

Creative Fiction: The Morph Machine


By Becky Shamen

We have told before of the joys of changing avs. In Second Life, there is no limit on how many avs and alts you can keep in your closet. In real life we have perhaps the greatest morphing festival ever created, called Halloween. For one day per year, society puts on the blindfold and allows us to be any freakin' thing and/or gender that tickles our imagination. You could say, Halloween is a worm-hole, between SL and real life. However, in reality when we change, we are only changing a costume, like an outfit of clothing. In Second life, if you present yourself as an anthropomorphic fox, the pun telling, mild mannered reporter and editor of a major newspaper, you are in fact, body and soul, right down to your DNA, exactly THAT, and probably the guy we call chief.

If a little of SL can leak into real life, can we, safely, predict that the day will come, when science finds a way to change our real life bodies into any freakin' thing we want? Predictions are rarely 100% accurate. There's too much free will involved. We can improve accuracy by lining up a series of related, true facts and extrapolating what comes next. When we look at an arrangement of standing dominoes, lined up around the floor, we ALL know what's next. In the "real" world, I have been in the position to learn of technologies, already tested, that are decades in advance of what most people are aware of. Let us see if we can line up bits and pieces, of known technologies, to see if a machine could be made to turn you into a real life fox <(insert av here).

Electronic signatures *:-.,_,.-:*'``'*:-.,_,.-:*'``'*:-.,_,.-:*'``'*:-.,_,.-:*

I have seen a rough scematic for an electrical circuit that can detect a unique electronic signature for any sampled substance. It is one of the strangest circuits I've seen, because one of the components is a tunable glass prism. The recieving sensor of the circuit is a flat wound antenna, upon which objects to be tested are placed. By adjusting the dials, to get the strongest signal, the read out will give you the unique electronic signature of the test subject. It can even distinguish between individual people. The test subject needn't even be present, to be tested. It has been shown to be just as accurate, by substituting a photograph of the subject. Regardless of the distance, between subject and photograph, the circuit gives a real time reading on the subject. With a photograph of an astronaut, even if he were on the back side of the moon, outside of radio contact, you could monitor his life signs, faster than the speed of light. Whatever it is, that creates this electronic signature, seems to exist everywhere in the universe. It is not limited by time and space.

Manipulating DNA

DNA is a collection of protein molecules, duplicated, in every cell of your body. These clusters of molecules are so tiny, you can't see them without a microscope, yet so powerful they can gather and organize millions of their kind into a walking, talking being. The electronic signature of these proteins is what distinguishes one of your cells from one of mine, or any other creature's. In the decades since DNA was discovered, scientists have been mapping out these proteins and learning ways to manipulate them. By cutting and splicing sections, they can create whole new creatures, some useful and some monsters. Playing God, you say? Yes, but are we not asked to be one with our Father? Lately, I've seen where they are learning to manipulate DNA with sounds or frequencies. If a single cell radiates enough of a signal to allign itself with billions of others, what would happen if that cell were bombarded by a signal, the strength of billions of cells, of a different DNA mix? Would the amino acids, from which DNA is made, sympathetically attune themselves, by rearranging their place in line? I have not heard of any experiments in this direction, but if it were tested and proven, it would make possible a whole new kind of machine

The Morph Machine

Fast forward to the year 2033. Our friend, let's call him Aaron, doesn't like his lot in life. He wishes he had a better paying job and more friends that liked him. He goes to his neighborhood adult bar and sees all the cute, buxum bunnies, kitty cats and foxes, dancing on stage, being admired by all and raking in the big bucks. He knows they weren't always this way. They had gotten a morph job, overseas or in Colorado, and were now dreams come true. Aaron has read about these clinics, but they cost too much for his meager budget, so were little more than a fantasy. 

Then, one day, his old uncle passes away and leaves him some money. It's not a fortune, but it's more than enough for a morph job. Aaron goes to the local morph clinic and looks through their photo catalogue. He picks out a tall, buxom female bunny and asks, "Does it come in purple?" "Of course sir, we can fine tune it to your exact specs," comes the technician's reply. Information gathered, the tech takes Aaron to another room and shows him the machine. He inserts a photo, in a slot, turns a few knobs and pushes a few buttons, then motions Aaron to a door, leading to the morphing chamber. 

In the center of the room there is an operating table. The walls of the room are covered with parabolic dish antennas. As the tech secures Aaron on the table he explains that the changes aren't instant. Some will show up in days, others, like long ears, fur, fluffy tail and bone structure, will take longer to grow in. The one thing that will stay the same is the synaptic connections in the brain and it's memories. The tech goes to the control room and throws the switch. Aaron hears a soft hum and soon falls asleep. About an hour later, the tech wakes Aaron up and informs him that tests show the morphing was a success and that he could go home now. 

At home, Aaron goes straight to the mirror and looks at himself and sees the same old body. But not for long. Within a few days, he notices the color of his skin is changing, a soft downy fur is growing all over and his ears and breasts are sensitive. Over the next few months, he notices all the other employees are much friendlier and want to chat at the water cooler and break room. They always ask if he had picked out a new name yet. Even before the changes were complete, people began calling him Miss. 

Within nine months, the transformation was such that it was time to go to the court house and have the paperwork done, to make it official that he was now a female rabbit, named Miss Rosie Martin. She started working evenings as a dancer and soon quit her old job. Eventually, she opened her own nightclub, where all the dancers and clients called her "Mom".

And, she lived happily ever after,

Becky "Sha" Shamen

Tuesday, July 19, 2011

Virtual World Conference about Real World Rights

Virtual Ability, Inc. announces the International Disability Rights Affirmation Conference (IDRAC2011) to be held Saturday and Sunday, July 23/24, in Second Life®.

In 2006, the United Nations held a Convention on the Rights of Persons with Disabilities. The text of the Convention was adopted by the UN General Assembly, and now has over 100 signatory states, including the US and the European Union.

Legislation to protect the rights of persons with disabilities is becoming common around the world. However, the June 9 World Health Organization study, the World Report on Disability, found significant barriers to equal access for persons with disabilities still exist.

This international conference will begin to explore legal protections around the world for persons with disabilities. Featured panels of persons from around the world will discuss local legislation that supports the rights of persons with disabilities. Panelists come from Australia, Belgium, Costa Rica, Italy, the Netherlands, Spain, and the UK.

Featured presenters include Scott Gill, Simon Walsh, Sister Abeyante, and Roberta Walker Kilkenny.

Gill is Executive Director of Access 2 independence, a Center for Independent Living in Iowa, US; he will talk about the independence movement. Walsh is head of his own consulting firm in the UK; he will compare the US ADA legislation with the UK’s DDA. Abeyante is a Salvatorian Sister; she will discuss advocacy for disability (civil and human) rights. Kilkenny is a college instructor; she will present about the significance of the UN Convention.

Presentations by the National Service Inclusion Project and the Job Accommodation Network will highlight disability services available in the US. Other sessions will feature peer support, comedy, and dance, both as part of the affirmation celebration.

Presentations will take place in Sojourner Auditorium on Virtual Ability Island within Second Life®: Virtual Ability (54/170/23) . The full schedule of confirmed presenters is posted inworld, and at http://virtualability.org/IDRAC2011.aspx.

Alice Krueger, president of Virtual Ability, Inc., stated: “It is a great pleasure to host so many wonderful speakers. Our audience will gain information about the extent of the issues facing people with disabilities, and the potentials for solutions to barriers.”

About Virtual Ability, Inc.

Virtual Ability, Inc. is a 501(c)(3) non-profit corporation based in Denver, Colorado, dedicated to enabling people with a wide range of disabilities by providing a supporting environment for them to enter and thrive in on-line virtual worlds like Second Life®.

For more information on Virtual Ability, Inc., including the benefits of virtual reality for people with disabilities, please see www.VirtualAbility.org.

For further information, contact:

Alice Krueger, President
Virtual Ability Inc.
Office: 303/400-3306
akrueger@VirtualAbility.org

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