Showing posts with label computer. Show all posts
Showing posts with label computer. Show all posts

Monday, August 26, 2019

A New Computer


By Bixyl Shuftan

Yours truly recently got a new computer, the fourth I've used to get on Second Life. When I first logged on Second Life in December 2006, it was with a PC I'd gotten used a few years earlier. Getting on Second Life and the games I was playing at the time was slow. So I decided to try to add some memory to it, and ended up frying the machine. So like it or not, time to get a new machine. As computers at the time were not being sold with the reliable version of Windows I knew but Vista, which was getting friends and family alike frustrated, it was time to go "back to Mac." So I got an iMac, and that was the computer I would get to know Second Life with, and experience to about November 2013.

As time went on, Second Life would be updated again and again. And my viewer began to slow down and freeze a bit. By Fall 2013, things were getting to the point the viewer would pause in the middle of my typing a sentence. So I began looking for a new computer. As Macs were more expensive and Vista had long been replaced by more reliable versions of Windows, in this case Windows 7, I decided to look for a PC, one with a good graphics card. Windows 8 was coming out, but someone I knew whose machine ran on it was having trouble to the point the computer froze up and couldn't be saved. So when I found one, a Cybertron Power PC, I made sure it had Windows 7 installed. The machine arrived in November, and my Second Life experience was back to normal. I could also start playing more of the games my Second Life friends were playing.

All was mostly well for a while, aside from the computer needing to be taken to the shop a few times, and once my screenshots vanishing (later recovered them). Then late one evening in early August, the computer finally died. There wasn't much of a warning other than the viewer acting slower and crashing more, though it wasn't nearly as slow as the last couple months I was using the Mac. Fortunately, the hard drive was still good (I had backed up my most important files anyway). Also, with Microsoft about to abandon support for Windows 7, I had been giving some thought to getting a new machine soon anyway. But like it or now, I needed to get one now.

What I wanted was another machine that would serve me well for years. I recalled a friend who got a new machine, only to find Second Life actually ran *slower* on it than her computer that was several years old. So I talked to a few friends as well as checking the recommended system requirements on secondlife.com. I soon came across a Dell Inspiron Gaming Desktop. What got my attention was the NVIDIA GTX graphics card and 8 gigabytes of RAM to cut down on the lag. Plus it was on sale. I ordered it, and after several days it was ready to pickup.

I was soon back in business, and my Firestorm viewer was running much faster than on my old machine. Maxing out my viewing distance at 1064m, I didn't have to wait nearly as long as before to wait for everything to rezz. Highly complex avatars nearby didn't slow me down like they had been recently. I've enabled shadows to appear in my screenshots, at least for now. As for games, they load faster, and I'm able to play at better resolutions. I should note I still crash occasionally, and TP fails seem to be occurring a bit more than usual, though the latter could just be SL being a bit buggier than usual with the latter.

So here's to more years of going about Second Life and occasional gaming. Hopefully I won't need another machine for a very long time.

Bixyl Shuftan

Monday, February 23, 2015

Facebook Accused of Suspending Accounts of Native Americans, Asking They Use "Real Names"


By Bixyl Shuftan

Facebook has often been the subject of grumbles from Second Life users for it's "Real Names Only" policy. But recently they've been the targets of a group of people whom claim even their real names get no respect from the largest of all social networks: American Indians.

On the "Last Real Indians" website, Dana Lone Hill describes how she was suspended from using Facebook, getting the message, "Please Change Your Name." Even though she was using the name she was going by in real life, Facebook still didn't think this name was her real one. They did suggest if she provided proof, they would reactivate her account. So far, "To date I have sent 3 forms of ID, one with a picture, my library card, and a piece of mail in file form. I received a generated message to be patient while they investigate to see if I am a real person."

Hill wrote she wasn't the only Native American to get such treatment, describing how another had to change his name to an Anglicized one, some had to "smash the two word last names together or omit one of the two words in the last name," and one was able to use his real life name only after contacting the Better Business Bureau and threatening Facebook with a lawsuit.

"Why do we have to prove who we are on the internet where anybody can be whoever they want. We already have to prove who we are in real life with our blood quantum. No other race in mankind has to prove their blood percentage but Native Americans, just like dogs in the AKC. Katy Perry’s Left Shark from her Superbowl halftime show has a facebook page and we have to prove who we are?"

Nadia Kayyali wrote on The Electronic Frontier Foundation that the issue was more than just a matter of inconvienence to Native Americans, quoting Creepingbear, "There’s been a long history of Native erasure and while Facebook might not be enacting it with that intention, it’s still a part of that long history of people erasing native names."

Hill pointed out there was a petition on change.org for Facebook to demand that they allowNative Americans to use traditional names. So far, over sixteen thousand people have signed it, with about eight thousand five hundred needed at the time of this article's publishing.

Native Americans aren't the only ones complaining about being disconnected. Russel Brandom wrote on "The Verge" that human rights activists in countries such as Vietnam have also been targeted.

As it turns out, New World Notes is reporting that Facebook may be altering it's policy somewhat, allowing users to use pseudonyms, but with a catch. In response to complaints from drag queen performers, Facebook is making some allowances for alternate names but in the words of one such performer, "Your user name should reflect the name you are known by as and use in your everyday life, on- and offline."

So perhaps Native Americans may soon be getting a break when it comes to their ethnic names. For run-of-the-mill Second Life users however, although there are suggestions that moves such as including a real-life photo can sometimes get Facebook moderators to look the other way, the threat of their accounts being blocked remains.

Sources: "Last Real Indians,"  change.org, Electronic Frontier Foundation, "The Verge," New World Notes

Bixyl Shuftan

Sunday, November 17, 2013

A New Computer


By Bixyl Shuftan

In Spring 2007, shortly before I began going to Second Life on a regular basis, I was in need of a new machine. At the time, new PCs were coming with not the fairly reliable version of Windows at the time, but Vista. I'd knew it both by it's reputation, in addition to someone I knew who had the misfortune of getting the relatively new system. And it was buggy as heck. It was clearly released before the bugs were worked out, resulting in the joke of early users being known as "gamma testers."

"Vista is the best advertising Mac has," people joked. And it was more than just a joke. I'd grown up with an Apple 2 in the house, and with "Beastia" making computer users tear their hair out, it was time to go "back to Mac." So going to the local Apple place, got an iMac. It was faster than the PC I'd been using, both on World of Warcraft and Second Life. And this was the machine that I began as a reporter inworld, and then editor.

But over time, Second Life was updated, as well as other things across the Internet. The new kind of official viewers didn't work so well, and neither did the later versions of Phoenix and then Firestorm. And after server-side baking, things began to slow up more. I was eventually at the point the viewer would freeze momentarily in the middle of me typing a sentence.

So after more than six years, it was becoming clear I was in need of a new computer if I wanted to go about inworld without trouble. So over time, I began saving up for one, one with a better graphics card so lag would be less of a problem. In short, I needed a "gamer PC," which would cost more. And as a blue-collar worker in real life with a mortgage, getting the money would take time. It's no wonder to me why many Second Life users continue to cling to old machines rather than get something new.

One catch, I'd need to have the old Windows 7 installed as Windows 8 was having problems not unlike Vista. The person who'd talked to me about his seemingly endless problems with "Beastia" some years before had recently gotten a computer with the new Windows. And once again, he'd gotten burned. After a few months of use, the machine locked up, and the local computer shop couldn't save it. He had to get another.

It took some time to save the money, but eventually, I got my new computer. My celebration had to wait though as the first one I got didn't work. Sending it back to get a new one would take about a week and a half. But once the new machine was hooked up to the Internet, I was in business.

I'd had experience with using PCs at the workplace, plus when I owned one a few years before. So I didn't have as much of a "culture shock" as a Mac owner. Connecting into Second Life, the results were a big improvement. The annoying "chat lag" was gone, at least the other kind I was getting. And the scenery loaded faster. For instance, when dropping by at Luskwood on the older computer, the appearance of the place and avatars could take twenty minutes to load. Dropping by on the new one, everything and everyone could be clearly seen less than five minutes. World of Warcraft also ran a bit faster, though not as big a difference. As time went on, the differences weren't always as big as my first look at Luskwood with the Gamer PC, but they remained better.

So my Second Life experience was saved. Not sure how much longer it could have gone on with the older machine. A number of friends have taken an interest in Inworldz, which happens to have less of a lag problem than Second Life, and my older computer can handle the place okay. So it's possible I'd end up spending more time there.

And since it's a PC, some of my virtual neighbors have been asking me to join them in "World of Tanks," "War Thunder," and other MMOs that require a machine with Windows to run. So will be joining them some, and I just might write a review on a few.

It's not completely without problems. I'll still crash with it once in a while. Curiously, I'll crash while going about on InWorldz with it, while on the Mac I seldom do. Some friends tell me unless the graphics card is just right, Second Life may have some issues with it. Guess you can't win them all.

As for the iMac, I'll still be using it. It's better with editing screenshots than the PC is, such as lightening up a screenshot that's too dark, or cropping someone's text. And as I mentioned, it can handle Inworldz just fine. So I'll still be using it. Although it can't run Second Life without stalling from lag, the old machine still has plenty of life left. But unless the PC is down for a few days with a problem, chances are when you see me, I'll be using the new PC.

Bixyl Shuftan

Tuesday, January 29, 2013

Game Review: Torchlight 2

By Grease Coakes

For Xmas my brother got me Torchlight 2 from steam and I have been playing on and off since last month. For fans of Diablo 2 and 3 this game is a welcome addition to the dungeon crawler mouse clicking genre. Where Diablo 3 seemed fun at first, but it got stale and repetitive every time I played it. Torchlight 2 seems fresh every time I play it.

The Alchemist from the first torchlight series as a magic blasting class was corrupted by the Ember Blight coming from the Heart of Ordrak in the original Torchlight. The game progresses as your character chases after him as he creates chaos in his wake. So far as I play through the game the first act is basic plains. The second act is a desert, and the third act is a forest.
 
The four characters you can play as are the engineer which is your melee brawling character. The berserker is another melee class using animal based attacks. The ember mage is a wizard class, and finally the outlander is a gun toting ranged class with some magic ability. The Outlander is my main character as he seems the most fun (in my opinion) to play. Not to say the other characters aren’t fun either as I dabbled in the other classes
 
When you create your character you’re not stuck with one character appearance as you can pick out hair color and style and skin tone along with the gender of your character.
 
Like the first Torchlight you have an animal as your sidekick to go to town and sell trash and help you fight the baddies that stand in your way. In the first Torchlight you could only pick a dog or cat as your animal ally. In the second Torchlight you can pick from many more including a panther, hawk, badger and owl along with the original dog and cat and you can also change the animal fur color as well. You can also feed your pet fish from fishing that change your pet into different kinds of animals to boost kitty’s fighting ability like an armored crab or a mole that can stun enemies. Fishing itself isn’t hard or time-consuming so fishing for your pet is rewarding to give your pet a fighting edge.
 
One thing I can say about Torchlight II is how fast your character levels up. Whereas Diablo 3 you slowly level having to repeat acts to level up the game pace in Torchlight II is just right as it seems I progress through the game and level up at a rapid pace. In addition to that I was happy to play through the game as I got a fair share of treasure to sell as fodder and weapons and armor to boost my character. Green is good, blue is a lot better and orange is legendary. Your pet gets gear too as collars and tags.
 
The difficulty level is just right too. A turn off from Diablo 3 was that towards the end of the game it was no fun to play anymore as my character died if a bad guy sneezed on him. As I’m in the third act now the game play difficulty is a happy medium. Sure I die now and again, but I’m not dying constantly. A definite plus in the game is I’m not punished for dying. When I die I’m given a choice to go to the start of the dungeon I’m at costing some gold, or start back in town costing nothing. The no-brainer choice is use the town teleport scrolls as I progress along and start in town losing no gold. No cash eating repair bills in this game. 
 
Each time I level up I get 5 points to assign attributes such as focus to increase magic, dexterity, and Strength speak for themselves and Vitality to boost hit points and defense. Using the outlander I was dumping a lot of points into dexterity increasing his critical strike chance while throwing the rest into Strength and Vitality and rarely in focus. So far this seems like the right way as my outlander named chair is shooting down baddies pretty well. 
 
You also receive a single point to put into your character build. Thinking this is a gun toting character I put a lot of my points into gun abilities (Warfare) boosting his rapid fire (right click on the mouse) among other ranged attacks. Plus I have been boosting his overall damage using dual wielding pistols and increasing his attack range and damage. So far it seems like a winning strategy. As you level up new abilities are available like a rain of poison arrows that do a LOT of damage in a certain radius but this was only available when I hit level 42 chair is now near level 50 in the third act. The other characters have skill trees as well with different abilities as the embermage has fire arcane and frost to play with for example.
 
Something that helps keep the game fresh is like the popular game "World of Warcraft," in-town NPC/s ask you to do quests to progress through the game so you’re not mindlessly killing monsters to gain experience/gold/gear. Makes you wonder sometimes why those lazy NPC/s can’t do the quests themselves. On top of that the bosses so far were a thrill to fight. They were tough making me constantly guzzle potions to keep my hp/s and magic up but they always dropped great gear and gold.
There are slots to place gems in armor and weapons for elemental damage or adding to your elemental defense against say poison or fire. Also enhancements you can pay an NPC to enchant your gear that is expensive, but worth your gold. Torchlight II gives you plenty of ways to boost your character
 
All in all I’d say Torchlight II is a blast to play with the option to play with others, but for now I’ve been killing baddies solo wanting to progress at my own pace. I may try a multiplayer game with another character like my embermage, but for now I want to keep shooting down bad guys on my outlander. The only flaws I can think of are that I can only repsec three points on your character’s skill tree if you want to change. The music is okay, but not amazing. However the sound effects make up for it. If you get the chance buy Torchlight II from Steam and have a ball killing baddies and more.
 
Grease Coakes

Wednesday, February 8, 2012

Personal Account: Finally Can See Mesh, But ...

Remember the Dranopia Quest Xymbers Slade wrote on? Well, some friends of mine insisted I head over them and join them in the fun. As the area is made up of lots of mesh objects, what I saw on my Singularity was essentially what the first picture shows.

Naturally, I felt a bit left out. So I told my friends I was going to get the latest Phoenix Viewer, Firestorm and the official viewers unable to run on my machine. Phoenix had been updated earlier to see Mesh, but was quite unstable. I crashed just after logging on with it. I did hear there was a further improvement to iron out a few bugs, but hadn't given it a try. So I logged off, downloaded the new Phoenix, and began logging on ...

And it worked!

It actually worked! I was finally able to see the mesh objects that I never could before, in all their detail.

But, there was a catch.

I found the viewer a bit awkward to use at times. It seemed to default to just behind my avatar's head in a position that made walking about difficult. It was like having to adjust to a stronger perscription of eyeglasses. It just seemed ... not quite right. It wasn't always easy to pan around to get a better look either.

And as it turned out, it was still a bit crashy. I would still crash on occasion after teleporting or even logging in. Mesh was now visible, but the result was an unstable viewer that could be hard to move around and focus with.

By this time, the old Singularity viewer I had had been starting to show it's age, some objects appearing as red even when they weren't. Downloading the latest version, I was no longer seeing red. But it wasn't long before I crashed. The viewer was less stable on my computer than the latest Phoenix.

So I now had a mesh-capable viewer that was hard to focus around and crashed occasionally, and a non-mesh capable viewer that crashed even more.

It might not be completely the viewers' fault. the computer I've been using is now five years old. Perhaps it's time to replace it soon, but as a working stiff, my finances have usually been a bit tight, and these days tighter than ever. To complicate matters, I've heard of computers upgraded to be more powerful, only to have Second Life run even slower.

Perhaps the best thing is to keep an eye out for a good buy. In the meantime, life on the Grid has become a bit crashy for me.

Bixyl Shuftan