Showing posts with label Azeroth. Show all posts
Showing posts with label Azeroth. Show all posts

Saturday, June 15, 2013

Game Review: World of Warcraft - The Darkspear Rebellion


By Bixyl Shuftan

(Note, the article has some spoilers about what happens in this World of Warcraft adventure)

The biggest Multiplayer Online Game, World of Warcraft, recently went though a few changes in the form of a "patch." Patch 5.3, also known as "Escalation." There are four new scenarios players can play out, two of which are aimed at one of the factions, one Horde, one Alliance. Two new battlegrounds for player vs player action. There's new PvP gear and some Pet Battle and Brawler's Guild Tweaks. But the biggest feature is the Darkspear Rebellion.

For those who don't remember much about the game in it's earlier days, the Horde used to be led by Orcish Warchief Thrall. Thrall valued peace with the Alliance and the freedom of the Horde's peoples. But when Azeroth was threatened with being torn apart in the Cataclysm, Thrall steped down to help stop it as a shaman. In his place, he appoints Garrosh Hellscream as the new Orc and Horde leader. But unlike Thrall, Hellscream sees little need to negotiate for what can be taken by force, and refuses to listen to the Orcs' allies. His brutal ways lead to increased conflict with the Alliance, and the alienation of the other peoples of the Horde who see him more and more as a tyrant.

With opposition against him increasing, Garrosh brands the the Trolls of the Horde, the Darkspear, as traitors, rounding up those still in the Orc capital Ogrimmar and moves against them elsewhere in the province of Durotar (the home province to the Orcs and trolls). The Troll leader Vol'jin responds by declaring open rebellion, dubbed the Darkspear Rebellion.

Both Horde and Alliance players can take part in quest chains, Horde players as part of the rebellion, and Alliance players aiding it. Level 90 players will get a letter in the mail from Lorewalker Cho, and upon entering the Vale of Eternal Blossoms in Pandaria will see him waving at them from Mogu'shan Palace. Talking to him, the player hears about actions concerning the Alliance and the Horde, and sends out the player in two scenarios via his "dream brew" on a nearby table: "Blood in the Snow," and "The Warchief and the Darkness." Normally playable by just one faction, in this case the opposite one can do so as well, Horde players in "Blood" disguised as humans, and Alliance ones in "Darkness" taking on the guise of Goblins.

Following the revelations, Cho will send the player off. For Horde players, they head to Duartor and to Sen'jin Village. Vol'jin is there, among with Chen Stormstout and Thrall. Thrall has finally had enough of Hellscream, and is aiding the effort against him.

Speaking to Vol'jin, the player hears about the rebellion, and will be asked to gather resources from the Northern Barrens to help supply it. These resources are in camps set up by Hellscream's Kor'kron, once elite soldiers of the Horde now Hellscream's personal army, loyal only to him and determined to carry out his will (see later in the article on more how to get the resources). After the player returns to the village, the place is attacked by the Kor'kron.

After the player helps defeat the assault, Thrall heads off to convince some Orc leaders to more actively support the rebellion. Vol'jin will launch a counterattack north to Razor Hill. There, the player has to free several captives (dissident Orcs are among the Trolls), in addition to defeating three elite NPC enemies, a gunman, a shaman, and a Lvl 92 axe-wielding melee fighter. Speaking to the NPC Zulu de Voice just outside the town will provide a healing buff that without defeating them single-handed is nearly impossible. Even with it, players may need to team up to defeat them.

After the battle, Horde players will see a scene between Vol'jin and the Tauren leader Baine Bloodhoof, discussing the future of the rebellion.

For Alliance players, they can take a shortcut to Duartor via a teleporter at the upper level on the Summer Terrace (the Alliance hub in the Vale of Eternal Blossoms), which takes them to the town of Ratchet in the Southern Barrens. Flying to above the defenses south of Ogrimmar, they'll see two Alliance agents, who will ask them to help scout for intelligence. Once they find out just how badly Hellscream and Vol'jin have fallen out, the player is send as an emissary to contact them. After talking to the Troll leader, the player is offered a chance to show his good intentions by getting some supplies from the Kor'kron camps in the Barrens and delivering them to the insurrection.

Following these quests, both Horde and Alliance players will be asked by Chen Stormstout to return to Pandaria to Mount Neverest in the Kun-Lai Summit to talk to an old seer about some answers to questions about Pandaria's situation. Meeting up with him, he accompanies the player up the mountain. Once they reach Seeker's Point, the seer will reveal his true identity, why Pandaria was hidden from the world, and how that is relevant to the current situation, "Only by working together can we overcome the darkness."

Horde and Alliance players can continue to gather supplies in a weekly "Battlefied: Barrens" quest. The player needs to gather 150 units each of lumber, stone, oil, and meat. These can be gathered at four camps in the Northern Barrens. Players can gather them by clobbering Kor'kron guards or the workers helping them or swiping crates and slabs of meat there. One can also get meat from slain wolf mounts.

There are two quicker ways to get resources. One is by escorting caravans of goods. Multiple players are needed to ensure the caravans survive the attacks by Kor'kron raiders. Once it reaches it's destination, the player gets rewarded with surplus supplies. You can also get supplies by taking down elite Kor'kron commanders, but they're too tough to fight alone. It takes a team to defeat them. One can also get supplies by overturned Kor'kron caravans, announced in Barrens chat when these events happen. But only if you can get them before they're recovered.

Rewards include new titles, "Darkspear Revolutionary" for Horde Players, and "Hordebreaker" for Alliance, some high level gear from some of the quests, and the "Radical Mojo" rewards from the weekly Barrens quests can be combined with "Latent Kor'kron armor" you get either from battle or the Darkspear Quartermaster into items with "randomized stats that may have some unexpected results that you won't be able to get from other gear."

The Darkspear Rebellion won't last forever. Eventually another patch will close these events, "where the story will continue beyond the Barrens and take the next step toward what could be a historic shift in power."

So players of WoW, whether you're "For the Horde" or "For the Alliance," get into the action while you can in this turning point in Azeroth's history.

Sources: BlizzardWowpedia

Bixyl Shuftan

Monday, December 12, 2011

Meanwhile Back in Azeroth: Holidays and Updates

Recently, the massive multiplayer online game World of Warcraft made news with plan announced for the new expansion. In the meantime, the players have been going through holiday events from Azerothian versions of Halloween to Thanksgiving, plus the latest update in which they can take a trip to an amusement park island and finally face down the arch-villain of the current game.

October brought the “Brewfest” holiday, during which players sampled various brews and could help out by bringing fresh ale to the festival grounds and defend them against the jealous Dark Iron Dwarves. Later on was “Hallow’s End.” Previously, it was featured with the Horde’s burning of the Wickerman near the Undercity with the Alliance watching from their neaby town of Southshore, Horde stinkbomb pranks on Southshore and Alliance cleaning them up “with the power of pine,” and of course going from inn to inn for tricks or treats, which besides candy could get you a mask or a costume (there were hunters with bat pets ending up with bat costumes), or perhaps a trick and getting temporarily turned into a worm or black cat.

With the introduction of the Worgen and Southshore lost by the Alliance there were some changes to Hallow’s End, as well as additions. The Forsaken’s burning of the Wickerman was closer to the Undercity, just inside the walls of the ruins of Loredon. And the Gilneans held their own Wickerman burning just outside the gates of Stormwind. And both the Forsaken and Gilneians had witches to offer players the chance to drop stinkbombs on the other’s city, as well as offering quests to clean up the messes left by the other. There was also a quest to douse the fire on the opposing side’s Wickerman, though just venturing near would get you flagged for PvP combat. Needless to say, I only attempted this late at night when there were few opposition around.

There was also a special Hallow’s End questline. A man at a bar asks you to get a crate that was recently shipped over. Naturally it’s missing, and the character has to search for it. Along the way, you discover the crate is far from harmless. Once you find it, you have a choice, go ahead and give it to the man who hired you, or to someone else you met better prepared to handle it’s dangers?

And like before, there were the Headless Horseman quests. During Hallow’s End, his spirit terrorized several Horde and Alliance towns, setting them afire. Players have the task of teaming up to put them out and stop the specter. But to truly slay the Headless Horseman, one has to go to his grave in a Scarlet Monastery dungeon, draw him out, and smash his head. Among the possible drops by besting him, his spooky flying horse. And of course there was the treat or treating at inns, which got you candy and possible prizes, such as masks, and broom mounts that lasted until the end of the holiday.

In November was a dual event. The more notable part was the Thanksgiving holiday theme “Pilgrim’s Bounty." There were no changes from last year, so characters were still going from capital to capital with holiday foods to complete quests. The good part of this holiday, characters could advance their character’s cooking much more quickly than usual to expert levels. And the special stat bonuses from the food were a help in combat, that is, for those who took time away from the cooking to fight.

Also was the “WoW 7th Anniversary” Event. In previous anniversary events, the reward had been a special companion pet. Unfortunately for pet collectors, this was not the case this time. Instead, players got a packaged that when activated shot a firework in the air, and gave the player a temporary special tabard with “WoW” on it plus a 7% boost to experience and reputation gains. It was good for two weeks, ending on Dec. 3rd. While some liked the little bonus, others expressed disappointment there would be no lasting memento.

And after Pilgrim’s Bounty came to a close came Patch 4.3 for the game, also known as “Hour of Twilight.” It is here that the quests to defeat Deathwing, the main villain of the third expansion, finally arrive. This includes a special rouge’s quest line, which supposedly deals with a mid-ranked quest in the Badlands in which the player ends up with a dragons egg (note to any WoW player reading, you *did* keep that egg, didn’t you?) There are a number of others, eventually ending up with the players on the massive black dragon’s back to rip off his specially armored plates long enough for a superweapon to be fired at the weak spot.

But these quests are for the strongest characters. For those of all ranks, there is the new Darkmoon Faire. Before, the Faire was a traveling show that alternated between showing up near Goldshire or Thunderbluff every month. Now, the carnival workers have set up a portal that takes players to the new Darkmoon Faire Island. There, players can buy tokens to play games from ring toss to wack-a-gnall to target shooting in exchange for tickets. They can also take on daily quests (daily for as long as the faire lasts) to complete the games. There are also quests to help out some of the carnies, the rewards being tokens and five levels of experience for the profession involved in the quest. All six professions are involved, not just cooking and fishing. For yours truly trying to become an Illustrious Leatherworker, the Darkmoon quest linked to that provided a welcome shortcut.

The Faire first appeared in early December, up for a week. The Faire may be gone now, but it won’t be long for the Christmas holiday, Winter Veil.

For yours truly, as well as many other players, it’s been a year since playing the game in our new favorite characters, starting them when Cataclysm appeared and brought with it Worgen as playable. So far, I’ve gotten to Level 83, but wanting to experience lots of quests and work up my professions, plus get materials for the guild's larger bags, I still have yet to experience the new Cataclysm regions with my newer characters. Still having fun in the Sunweaver guild, set up by my Second Life friends on my home estate, and still having fun in Azeroth after all these years.

But not everyone who was playing World of Warcraft is sticking around. More on that later.

Picture Source: WoWHead

Bixyl Shuftan