Showing posts with label system. Show all posts
Showing posts with label system. Show all posts

Monday, April 23, 2012

The Voodoo Curse


A little over a year ago, Second Life was hit by the Redzone controversy. For those not familiar, Redzone was an alt detector that worked by scanning IP adresses, and  banning avatars from a hit list shared through the services' security systems. It raised privacy concerns as in theory a stalker could track someone this way. Plus it didn't really work as IP adresses can change, and the wrong person could and was mistaken for the target and blacklisted. In response came "Greenzone," which detected which areas were covered by Redzone. Eventually, Linden Lab reacted against Redzone. Redzone's creator zFire threatened to retaliate, and was soon banned from Second Life.

zFire once boasted if Redzone was ever banned, another alt detector would replace it. And in an interview with Paisley Beebe in March 2011, one of Team Greenzone mentioned there were a few systems that claimed to do what Redzone did. So even though Redzone was gone, would something else take its place?

Recently Treminari Huet, a Second Life blogger and one of the first to warn about Redzone, came to me about another alt detector: Voodoo.

Voodoo's "anti-bot" system advertises itself as "most effective at deterring … people using … (alts) to cheat games, grievers, and avatars known to cause problems," saying this was a way to deter cheaters at contests and games whom would otherwise enter multiple times in contests, and thus get the alts' owner a bigger share of the money.


In the early days of the products life cycle there was a big bot problem in Second Life around the TMY sploders which were originally designed to attract traffic to locations and provide small amounts of money to residents. Scripted bots would fill regions and take the money.
Voodoo's systems have changed that. Since the beginning we have been exploring new ways of detection and ways to reduce false positives and we have increased support resources. Our purpose is to enforce fair play and make gaming a better experience for everyone.



While discussing Voodoo, Treminari sent me a couple links to stories by Forceme Silverspar and   Examiner writer Douglas Green, both written in Summer 2011. Green's issue with Voodoo was it's role as a 'Sploder security system, as any form of gambling in Second Life was technically illegal. Forceme Silverspar decided to take a closer look at Voodoo to check the worries of some in Greenzone if this was indeed a second "Redzone." She checked the system and noted that the Voodoo Sploder gave those nearby a warning that those wishing to be verified to play would have their IP address revealed to Voodoo. While she felt Voodoo could have been more clear about it, she concluded this was a fair warning. Plus she found "no evidence whatsoever of any sharing of … alt data outside of 'Voodoo.' " Of the ban list, Forceme stated, "this should not be called 'Anti-bot' but rather 'Anti-anyone we Voodoo people don't like." Of the question whether or not Voodoo was using the same media loophole as Redzone, she concluded probably not.

In the end, Forceme concluded Voodoo was most likely no big deal, except being a poor product for the purchaser, "the whole Anti-bot device is a joke, don't bother …. and to those who have had their name put in because Voodoo doesn't like them, and that means they are banned from using the sploders and going on land that runs the Anti-bot device, yeah, whatever."

In her first article about Voodoo, Treminari noted that the Greenzone HUD reacts to a Voodoo sploder "like it would any Redzone-like system." But only the wearer of the HUD gets the alert. She tried testing Voodoo for a "media exploit." Going about the few locations she could find that used Voodoo sploders, "I did find attempts in media to send to a specific IP and port number … " but, " … I was unable to rule out what I did see recurring as the possibility of other products that set media URLs, such as a harmless shoutcast DJ board." She concluded her tests were inconclusive.

Treminari was ready to just leave Voodoo alone, then came another development. Talking to her, she described Voodoo's owner Monkey Wonder as entering the Greenzone chat and stirring up arguments, "just because the group has a few anal members, its like anything else. You kick the hornets nest, most of them are going to sting you. He kicked the hornets nest ,making it regular business to enter the group and troll its members and pick fights with them." Monkey did have a right to defend his product, but Treminari felt he was going too far, ".... he did have a right to complain, until he started threatening the groups members and businesses that participate as a whole."

The threat was in a notecard Monkey Wonder passed around to various members of the Greenzone group.


Dear Greenzone griefing group member,

Following mass defamation, griefing, propoganda, scamming and false abuse reports initiated by members of Greenzone griefing group recently on a scale never before seen in SL, Voodoo has taken the decision to protect our customers and other residents of Second Life from your activities.

Greenzone once had a legitimate purpose in Second Life, protecting the privacy of residents from systems such as Red Zone.
Red Zone is long gone, and Greenzone now operates more like the Anonymous hacking collective. The moderators have lost control, and the group is now a leaderless organisation that anyone with a grudge can join to attack others in the name of Greenzone.

Voodoo produces an extremely popular free Sploder tracking HUD which is owned by thousands and used everyday by many people, we have a user base of over 40,000 avatars. The next version of these HUDs, to be released imminently, will announce any nearby Greenzone griefers in local chat by name, along with any land owned by these griefers and any objects created by them. We believe your creations and land are not safe as you are a member of a group well known for griefing.

We do however understand that there is a minority of legitimate business owners currently in the griefing group, who joined long before Greenzone was hijacked by trouble makers. Due to this, we are allowing 12 hours for you to leave the group and avoid any damage to your business.

Voodoo has been at the forefront of SL security for many years and we take it and peoples privacy very seriously.


We do not wish to become ememies of any group, but we simply cannot tolerate people who choose to attack or scam others.

Thank you for your understanding and please make the right decision.

Monkey Wonder
Owner of Voodoo SL


At this point, the nature of the debate changed. Treminari in her article called Monkey Wonder's statement, " 'leave your discussion group or I will do something very bad to you,' obviously meant to coerce people into leaving, which is the very definition of blackmail: 'to force or coerce into a particular action.'" In my conversations with her, "He sent the threat to the whole group, and said he would be setting up his HUD to slander any members present. I take threats directed at me wether it be directly at me or what I have membership in very seriously." She felt concerning his actions, Linden Labs had only one realistic option, "he crossed a line you don't cross, so I will be seeking at the very least his removal from the Grid."

Joining the group to get more information, the reaction of the group was disbelief, and anger, an Anguissette Resident stating, "Leave the group or they'll blackban my products? My products are widely sold. That will anger a lot of product owners. In all my travels through SL, I have only encountered two Voodoo products. One was at the Voodoo creators shop, and slandered me in local chat as a copybot, which of course I am not. The other was in a very unsuccessful and empty club, and wasn't working, according to the error messages it flooded local chat with. I have never griefed anyone. Any claims I have ever made about voodoo were based solely on fact and what Monkey himself told me. That is not griefing. I will not stand by and let him label me as a griefer. I will not let him threaten me and my business.  I will not bow down to threats of blackmail. I will not be slandered and abused. Monkey must abide by not only the TOS, but also the laws of the countries he trades in, both his own and that of his customers. I hope he is reading what we are writing here today. I will be ARing this notecard, on the many infractions of TOS. … I can't believe he's asserting that someone's land might not be safe if they purchase something from my shop. That just makes my blood boil. I make cards and funny signs. Is a greeting card that sends you a hug a weapon of mass destruction now? … I won't be leaving the group. Report that to your leader, Monkey boys. And every time I or something I created or own gets blacklisted, I will file an AR."

After I asked for information, I was IMed by one member of the group. He claimed that a number of "Greenzone proponents" were former members of Woodbury, an infamous group that Linden Labs has banned from the Grid. He cautioned me to watch out for anti-JLU (Justice League Unlimited) propaganda, but I noticed none that night, or as of the writing of this article or any night I observed Greenzone chatter.

One Greenzone member, Unya Tigerfish, sent out a notecard that appeared in a group notice not long after Treminari first contacted me on the matter.


Dear members of the GZ group!

Recently I have revisited the Voodoo products, and to my positive surprise I noticed that Monkey Wonder has in fact adapted many privacy features and thereby relieved a lot of the concerns regarding privacy that were the reasons for this group to fight against the products.

Therefor, I personally contacted Monkey Wonder and we agreed that I should give him a list of the remaining few items that we think were still in violation of privacy. Were those addressed, we would be happy to clear Voodoo products from our "Bad" list. Our talk ended cordially in a truce.

HOWEVER!

Only a week after this talk, before I was finished compiling this list, members of the Greenzone group are receiving a blackmail: "leave GZ group within 12 hours or you, your items, and your creations will be blacklisted"

I personally feel betrayed!  We as the GZ group have pride!

And we will not bow to blackmail!

The GZ group is no griefer group! Therefor, I would like to suggest that everyone of you who is subject to the blackmail of Monkey Wonder, AR him, and whoever is subject to his announced griefing in local chat, AR the person owning the offending device.

Monkey Wonder, consider our talks cancelled. You have shown that you are no man of honour, but instead a blackmailing criminal.

For GZ,

Unya Tigerfish



Heading to Voodoo's office in Voodoo City, Morenci (213, 207, 22), I came across a couple of Monkey's staff. When I asked one about Greenzone, he didn't seem to know what was going on, "green zone, are they making trouble again?" " 'Again?' You have some trouble with them before?" "lol nothing much. … guess if you want info like that, you'll have to talk to the boss." And he told me they would get in touch with Monkey Wonder. A couple days later when I appeared in the office again, he was there.

I asked about trouble between he and Greenzone, and he answered, "Yes it started a long time ago when they misunderstood how our products work and blacklisted us and our customers with their hud. the gz hud says 'Spyware detected' when it sees anything created by me." Telling him of their wondering of a possible similarity to Redzone, "voodoos main thing is the sploder game. we are very strict about cheating. we ban a lot of avatars who try to cheat, so we have enemies. when someone wants to get at us, they join greenzone. so gz is fed false info from these people. without investigation, we were blacklisted by them. if everyone is guilty until proven innocent, why are we targeted? … for months members of the group have lied repeatedly to try to damage us .. they send notecards to our customers saying our products are illegal, they visit my shop. so we decided to implement a similar blacklist."

Of the charges of him sending a notecard to various Greenzone members, Monkey Wonder admitted it, "yes i sent a warning to green zone members explaining what we intended to do. The nc said we would implement the system in 12 hours but it was more like 48. we will be targeting other griefer groups also, to warn our customers and members." "So 48 hours for 'legitimate business owners' to leave, or else?" "voodoo is a security business. 12 hours until we blacklist members of this group because the group is well known for causing grief to other residents." I responded that I hadn't heard of any problems with Greenzone since the Redzone controversy. "Maybe you should talk to the JLU," Monkey responded.

When asked about Unya Tigerfish and if they talked, "yes she is a moderator at green zone, we spoke and talked about changes that could be made to our systems. … She made some vague claim she was going to talk to others and get a list of changes, then nothing happened ... the problem is, there are a lot of people in the group now who are not interested in privacy, they just want to try and damage us in revenge for being banned. you turned my warning on me and said it was a threat, but greenzone have already carried out their action before any warning and now we are blackmailed to make changes or stay on their blacklist. we didn't get a warning."

Monkey Wonder claimed, "6 people have come to me so far and asked to stay in the group and not be blacklisted by us 'because they are in the group to monitor their activities and prevent attacks by them.' it is a griefer group." "So you're not banning everyone in the group?" "i'm not banning anyone unless they grief, but everyone in the group is blacklisted and announced by our tracker HUD."

Monkey Wonder concluded his side of the matter, "voodoo is a gaming and security business, we are not out to invade anyones privacy and really we don't care who anyone is .. we are just concerned with keep the integrity of our games through fair play. i am not a criminal as unya thinks. i am a programmer who makes SL gaming systems for a hobby. … it is not a scam operation. it is a fun thing for people and we have built a big community. The group is about 3000 strong, and we have a userbase of 40,000 … people who have ever played our games, or been customers. the key problem is the group is full of people with the only agenda of revenge."

The meeting seemed to end on a cordial note. But later, Treminari contacted me again and pointed out Voodoo had put me and her on his blacklist. Later on in one of the rare moments I made a comment in the Greenzone chat, when I told someone Treminari had blogged about the controversy and I would be writing an article, a "Killer Sugarplum" responded, "amazing, Bixyl, you represent yourself as a reporter when you had your mind made up before you ever talked to both sides, your reputation isn't worth crap." Treminari had told me she suspected Killer was one of Monkey Wonder's alt accounts.

Chatting with Treminari, she felt what Monkey Wonder did deserved more than just a boot from the Grid, "If Linden Lab don't ban him, I will be getting in contact with the FBI regarding this. I contacted the FBI regarding zFire. The appropriate action for dealing with him is exactly the same." She felt Monkey Wonder deserved "criminal prosecution" for his threats, "He's running a gambling operation on a California based service and threatened an entire group. And (he) was knowledgable he was threatening innocent people too, even says so in the notecard with the statement about innocent business owners. Even if it's a baseless threat, its still a threat nonetheless. And also it reflects on his lack of ethic in his business practice that he would even consider doing such a thing: integrating a slander tool with his HUD. So it really goes to show his SL bot protect ban list ain't to be trusted."

Legal issues aside, Monkey Wonder and Voodoo may soon have a problem on their hands. Keeping an eye on the Greenzone chatter, there were numerous residents stating they were filing ARs against Monkey Wonder. One of the group posted what Voodoo was saying about her:   GRIEFER WARNING: This land is owned by (name of resident), who is blacklisted by Voodoo for being a member of Greenzone Griefer Group. The parcel is not safe. If as many people are sending ARs as I noticed, let alone when I wasn't online, the sheer number is almost certainly going to be at least looked into by Linden Lab. What they'll do about Voodoo and it's owner, that's yet to be seen.

Voodoo is not looking like another "Redzone," but it's owner's actions have created a controversy that will take Linden Lab to resolve.


Sources: Treminari's Secondlife Blog, Forceme Silverspar's Adventures in Second Life, The Examiner, Voodoo

Bixyl Shuftan

Friday, August 6, 2010

Ninja Combat System Developer Working on “First True Second Life MMO System”

Recently, I was contacted by Bioblaze Payne. Bioblaze was the head of the design team that created the “Ninja Combat System: Version 2,” or NCS2 as it was more commonly called. Bioblaze has still been at work, building a new ninja village, and a new system.

“We are still doing some works on Iwagakure Village,” Bioblaze told me “The Hotsprings, Bathhouse, Nightclub(Dock) Area, Caverns, and some of the School are done. The Foundry, City, Undercity, Sewer, Kage Building, Welcoming Area, and a few small things still need to be finished. The Marketplace is basically half-finished.”

“Since the introduction of new ‘Functions’ and Mesh-importing on the Beta servers, we reevaluated NCS2. Silicon Plunkett a long time friend of mine, joined up with me to create the first ‘*true*’ Secondlife MMO System. It seamlessly combines both, ‘combat system`s meters, and attacks,’ along with in-depth "roleplay" things such as mining, farming, and trading These can help you produce weaponry, projectiles, potions, which in turn you can sell on the Local Market of the game. (This) generates you a form of Currency, which will be interchangeable with the Linden dollar. For now, we are opening it up with a base creation system: Mining -> Smelting -> Smithing -> Forging.”

“We also have implemented a Full Food System. Characters have to eat you know? Something that a lot of people take for granted.” Bioblaze explained the food system was done by Satu Moreau, “Sushi, snacks, cups of ramen, the works. Once we see the Mining system going well, we will be opening up a ‘Food Creation’ system. Same basics like mining, which you will gather ingredients, some of which you can buy in a local ‘RP/CS’ Store, and some which you can grow yourself.”

“But the interesting thing is it will be implemented within actual restaurants. So your character can go in and work a few hours as a chef, making dishes. As long as someone eats it, you gain EXP in your profession. When the plate is done you`ll get a small bonus. Ingredients will have taste effects, sweet, sour, moist, soggy, etc etc., which you will have to combine correctly to produce meals. You can burn the food, over spice it, make it just about anyway you can in real-life. The more complex the meals, the harder and longer they take to cook, but the more experience you will gain in the long run. Same with any Smithing product.”

“This is just some of the things we have planned. Dynamic Hud Generation System, and Dynamic Auto Weaponry/Attachment Changer are some of the other things.” Bioblaze explained Silicon Plunket was playing a big part in the projects, and had become the co-owner of NCS2 Systems. Bioblaze and I came across Silicon while he was Away-From-Keyboard. Noticing some numbers with minus signs briefly floating over his head, -6, -20, etc., I asked Bioblaze. He answered, “He’s using the new system for showing EXP gains, damage losses, and level ups. Well, more like testing it (laughter). ... (I am) sending DMG commands to see if it works well.” Bioblaze explained the system had “flood protection to keep too much damage from being inflicted all at once and ending a fight almost instantly, “So you can’t get 600 and more DMG in a split-second.”

Bioblaze showed off some of Iwagakure Village, starting at the Iwagakure School of Arts, “When you start in this game, since it’s a ninja-based game, you start as a student. You have to attend classes, and by attending those classes, you get equipment. You get Jutsus, weaponry, and more. We also have the option to allow people to just skip the Student level, going directly to Genin. But by doing that, they don’t get anything free, except for the HUD.”

Bioblaze had also written some backstory for the game, the world as the characters knowing it coming to be in the years following the end of five centuries of constant warfare, “Since we want this to be a real MMO, we are striving for as much depth as possible, in both the storyline and the game mechanics. The actual backstory was created by us, the NCS2 team.”

Bioblaze showed off the “nightclub” of the village, at the docks “Second Life is played by adults. ... To say that a bar or tavern exists in a game, but a strip joint or a nightclub does not, it doesn’t seem realistic.” Before one makes plans for a wild time there, Bioblaze stated no nudity was permitted, and there were sets of rules for parties, “but it’s still a nightclub.” There will be liquor, such as saki, available, though characters whom indulge will have trouble, “we do have drunk effects, have to make our stuff realistic. If you’re drinking, your jutsus will be slower, your taijutsu will be sloppier. You may even fall over or a jutsu can backfire. That is, unless your using ‘Drunken Fist Style.’ Then the more you drink the faster and more insane your attacks, of course (laughter).”

Drugs are also available, sort of, “I consider tobacco a drug.” There will be cigarettes and cigars available, “Since a lot of Fire Jutsus are so simple, such as Fireballs, I wanted to create something new, something different, something that was interesting enough but not insane. So we produced Ash Jutsus, a meld between Fire and Earth, by funneling Chakra into your ‘smoke,’ you can generate huge clouds of Ash/Smoke which can be used to combine jutsus and many many other things. ... a lot of players whom have the habit would love to ‘Smoke’ (laughter).

“ We do have other drugs, but they are ninja-based, Soldier Pill, Plasma Pill, Food Pill, Enhanced Smoke, and others. Enhanced Smoke is a hallucinogen more or less, causing effects almost like drunkenness but closer to ‘stoned’ if you were a pothead. You’re slower it’s hard to charge your chakra, and it causes your screen to shift and change ever so often. Much like a Genjutsu but without the use of Chakra, and can not be broken. You have to take an antidote or heal.”

Bioblaze showed off the public bathhouse, “One side ladies, one side the men. Basic roleplay area, but it gives a place for relaxing and chitchatting with friends. Also, the water here heals you two to three times faster than just sitting down.” There was also a hotsprings that worked similar, but on stamina instead of health.

The last places shown were the quarry and foundry, the latter which wasn’t complete yet. The quarry, Bioblaze explained, has a “small market area for people selling their wares of ore and metal. In the storyline of our world, this place is one of the biggest mining villages. ... We will have hundreds of ore places here, this will be a busy area. Ore here can be mined and sold to the village, or can be taken to the forge and made into bars, rods, ingots, etc. Those in turn can be made into shuriken, kunai, etc. Ore can also be sold in the marketplace.” Just about everything in the game, he stated, would be sellable, “besides jutsu styles.”

Besides copper, iron, and other metals, there would also be a small amount of “chakra metal, which is a special metal that absorbs chakara. You can imbue your weapons with special properties by applying this metal to them. It takes your primary and secondary chakara types. Say you mined fifty pounds of ore. After you identify it as chakara ore, you process it. Once processed, it is turned into refined chakara ore. This allows you to choose from either your primary or secondary skills, and apply stat bonuses to it. So if you wanted an extremely powerful ‘Katel - Fire Chakra metal,’ an extremely powerful Fire Ninja would have had to make it, and sold it onto the market, else there wouldn’t be one. When you want refined ore, and want to apply a skill to it, it requires both that skill and chakra control. In order to produce good metal. Someone with 20 points in Earth and 5 Points in Chakara Control making a ‘ Dotel - Earth Chakara Metal’ would give a small 2-3 % boost in damage or resistance. With someone with 200 points in Earth and 150 points in Chakara Control, you would have a 20 to 50 % boost.”

Bioblaze hoped that the games players would have a sense of community, wanting people to think more of what others needed than just making money or becoming more powerful, “I think a lot of people forget that the community is what gets things done. Instead of relying just on themselves, they can rely on each other.” This way, he felt, more players could concentrate on just what they were good at, “more miners, more smiths, that means more ore and more and better weapons.”

Bioblaze commented he had a lot of things lined up, but too many to explain. He did say there was an alpha version of the new combat system being tested, and it would be released, for free, once the village was finished.

Following Bioblaze, I talked with a few others on his team. The lead GM of Iwagakure is Chibiusa Pinklady, “Part of what I do is see what people like, and what they want from the village. ... try to fill in the holes between the ideas, and refine what other people really want.” Her most interesting challenge, she thought, were the people, her first big job making sure there were “enough role players that are capable of leading the traditional 3-man teams ... When looking for talented people, you can't merely send out a notice and expect them to jump into your lap. Sometimes you get lucky, but I've discovered word of mouth to really be the best tool for that. And as with any large group, you find a number of different types, all that have their own interests in taking the position.” She will soon be starting classes for players new to the village, “what will really get the community churning will be new arrivals.”

Karasu Nakatani is the leader of the Hyuuga Clan, and described by Bioblaze as one of the main backstory contributors. Asked to describe his role, Karasu answered, “ I would go with ‘Writer.’ I am, like the entire team, doing my own share of work, where I am personally skilled at.” He has been writing up much of the backstory of the roleplay, but talks with others involved before completing parts, “At times it can require one talk to people about lack ofs and the such, but ... with everyone working together, it goes pretty smoothly.”

Karasu has had a few years of storywriting experience, putting tales to pen since his teens. As the leader of the Hyuuga Clan, he’s been writing it’s backstory, after talking with other players involved. The clan acts as “a sort of special task force for Iwagakure.” It also represents the royalty of the village.

TokenBlack Guyot was called one of the lead Administrators by Bioblaze, but in his words, “I couldn't think of any official title short of GM. I'm one of the folks that concentrate on creating and maintaining the paraRP aspects of the sim. Right now, that means setting up a balanced system as far as what people can and cannot do.” He was bringing in “some old contacts” ito the roleplay “to build a solid RP base. Once we have that, the roleplay itself will be on its way to becoming self-sufficient, ... attracting visitors who will then want to become apart of our world.”

He was also working on the backstory of “the Eight Gates.” TokenBlack explained, “In the RP, every person has what is called a Chakra Circulatory System,” much like the blood circulatory system, “but instead of blood it circulates chakra. The Eight Celestial Divination Gates are just that, different gates that once a person grasps the understanding of, can be opened and allow them to receive a boost of power and speed as a result of the surge of chakra being released by the 'opening' of the gate. However, taking advantage of such is forbidden because of the damage it can do to a person. Should someone go beyond what their body can handle they can tear their muscles to bits. As you go from each gate, located in different parts of the body you receive more power. But as a result, risk your life on an even higher percentage the farther down you go. Releasing the eighth is a guaranteed death, it being located in the heart. While you obtain god-like power, once it stops you stop, for good.”

Players will be able to collect the book in chapters across the roleplay area, “With each chapter, you will learn something about each gate. ... to complete the book, you have to find all ten. but through doing specific things one will be able to find them. But even with reading the book, it will take guts to actually avoid the warnings within the book itself and go about doing it.” The book describes “where within your body you can find the gate, and what one experienced upon opening it,” except of course for the eighth one, which is described by a witness.

TokenBlack also made a notecard for new players, “to give a bit of a headstart and clear any initial confusion. ... Should anyone want information on the sim in general, or how they can be an active part of things feel free to throw me an IM. There's something for everyone, and if there isn't already their input can bring it about.”

Then there was the builder of the village, Numberofthebeast Angelus. He had been building in Second Life “since Day One when I was rezzed back in 2004. It all began with ships , sci-fi spaceships.” He showed off his first real build, the Spirit Thorn starship, “Building in general is a passion of mine.” He explained that Bioblaze had found about him through a friend, “Bio asked me to work form him here after he saw my skill as a builder.”

The part of the Village that gets the most complements? “Everyone seems to like the cave system under the monastery. They’re always telling me they get lost so easy. ... Better carry a torch or a lantern.” The cave system has also been the most challenging for him to build as he keeps finding a prim out of place or a phantom wall as he keeps building and checking his work, “There are many secret passages and rooms crawl spaces and deck throughout the city, and I’m adding more every day. Some passages ways only the most skilled acrobat will find. Others you will just stumble upon as you get missions from the Clan lords. You just don't know what you'll find around the next corner. Could be anything from a treasure chest, to an enraged animal that you have unwittingly cornered.” Number thinks he’s about three quarters done, but there could be still more.

Another place that gets good reviews is a bar on the loading docks, No Mast, “It’s called No Mast because I used the mast from the ship to stabilize that area.” More recently, he’s been doing additional work on the Foundry.

“I’m always busy every day. My motto is ‘Make something new every day,’ but I’m happy to take breaks and help out my customers. I’d like to thank the NCS2 Team for giving me the opportunity to show the village I’m building to the world of Second Life.”

Iwagakure Village is located at Hinode Shima (150, 175, 1896)


Bixyl Shuftan