Showing posts with label money. Show all posts
Showing posts with label money. Show all posts

Friday, February 2, 2018

News and Commentary: More Information on Team Diabetes' Question About Missing Money


By Bixyl Shuftan

After the apology came in, I thought that would be the last time I would write about the topic. But more people had something to say.

The issue started on December 31 When Team Diabetes posted on their blog that someone spammed their group chat saying his breedable group was doing an auction in which the proceeds would go to Team Diabetes. The Second Life charity was doing a fundraising event at the time with another breedables company at the time, so this may have caused a little confusion to the donors. While the man stated he had raised over 100,000 Lindens, about $400 USD, going to charity, Team Diabetes never got any of it, and asked people to start making inquires where the money went. The Newser talked to Vee Tammas Shocker (Veruca Tammas) of Team Diabetes, and was told Oenneo Resident was the one whom had spammed their group chat. I messaged him about the issue, but didn't get a response so went ahead and published the story on January 8.

The response was messages from Oenneo's partner at the time, LoriLynnGrimes Resident, some an outpouring of anger, and the more cordial one saying we should have contacted her and that the money had gone directly to the American Diabetes Association without going through Team Diabetes. I would also get two angry messages from supporters from her. As they were just minutes apart, I wondered if they were alts. Then later on Lori would send a note of apology to Team Diabetes, saying Oenneo confessed that the money never went to charity but to pay for a building, adding the breedables company she and "Neo" were in was dissolved along with their partnership and she planned to somehow make amends. But when the Newser wrote about her statement, she angrily responded that the message was intended to be private.

Some days later, I would get messaged by two people about the issue. One was a supporter of Lori, but in contrast to the earlier people whom were hostile, she made an effort to be friendly, though did ask to remain anonymous. She claimed Lori was no swindler but had been swindled herself by Neo and his supporters. She told me Lori was starting to pay the money to the American Diabetes Association over time in segments, though didn't have any proof as it would mean revealing her real-life identity.

I wasn't sure if this by itself warranted an update, telling her I probably wouldn't do one yet. Then later that evening I was contacted by Lady Digs Jewel (1x1x141 Digfoot). Digs told me she was the builder of the building mentioned in Lori's statement of apology, "The Ark." Lady Digs felt she was "dragged through the mud" by the insinuations she was involved in a charity fraud by association, "I did not receive embezzled funds, because it was paid for well before the event." She sent me a picture of a page of Oenneo's transaction history, which was dated several days before the incident with Team Diabetes and labeled "Final Payment for Ark."

She then told me Oenneo was there with her on the Ark, still under construction, and offered to TP me over. And so I was face to face with the man whom had caused Team Diabetes so much concern. Neo would only converse with me in voice, so the only records I had were the notes I managed to type. The bare-chested man claimed he never got my messages, saying his messages were likely capped, "I have only this to say, I never touched any of the funds. ... The Ark was paid for my money and my money alone."

When I asked about Team Diabetes saying he spammed their chat about his event, he at first told me, "That is completely false, that never happened. ...  I only IMed one person. ... I never spamed any chats, period." I then handed him a copy of the picture that had been earlier sent to me by Vee Tammas contradicting his story, showing he had messaged their chat. He then tried to backtrack, "I did send notices during the event ... but not the 100,000."

Later on, Digs would contact me again. We chatted for a while, and she stated she wasn't trying to imply that she thought I was unfair to her, only that the statement I published could be seen by some as implicating her. This wasn't my intention, and the evidence I've been shown points out she was paid before the incident in question.

I emailed Vee Tammas about the two contacts. She responded that even though the builder had evidence she was not involved in the incident, she felt there were no reasons to take either Oenneo or Lori at their word, "Neo" having been caught in a lie and Lori having a history of responding angrily when confronted and having no evidence of her wanting to make amends. While Neo might not have paid for the building with the money in question, he still collected it from Team Diabetes supporters.

The Newser has written about controversial topics before, such as Monkey Wonder and Voodoo's threats to the Greenzone group. But seldom has information kept coming in about one like this. So what happens next? Time will tell.

Bixyl Shuftan

Friday, May 29, 2015

Commentary: "Get a Job"


Dear  Beautiful Bunnies,

Are you new to this lovely place that we call Secondlife and find that you can only afford to be a wish list shopper? I see it everyday, people wandering around looking into the windows of the shops. Wishing that they had a few linden to shell out for this or that. Not wanting to spend real world money on digital goods. When I ask them why so broke, they simply tell me that they cannot find a way to get lindens here in Secondlife.

Well, just like the real world; there are jobs. Who Knew?! But, where can you find one of these jobs you might ask. And do I have what it takes to do one of these jobs. That depends on the job in question and You! Lets start from the beginning.

Where do you find this thing called a job? That's the easy part. There are several groups and places right here in-world whose sole purpose is to connect job seekers with employers. Amazing right?! Try typing 'Job' in search. You might be blown away at what pops up.

Looking in-world not quite your style? Try the forum. That's right, Secondlife has an employment forum where people post positions that they want filled and you can post that you are looking for employment too.

"But Syndra", You might ask, "What kind of job could I get?"

That depends. What are you good at? If you can write, there are often people looking for reviewers, bloggers, and all around general authors.

How are you emoting skills? There are literally hundreds of clubs looking to fill positions of dancers and if you are really good, perhaps an escort.

Like greeting people? Then try a host or a hostess job. Say 'hello' and make sure everyone is having a fantastic time.

Modeling, DJing, photography or even roleplaying wait staff. The opportunities are literally endless, all you have to do is look and give it a try.

Don't be shy, and ask lots of questions. Those pockets won't fill themselves. And remember, you might not always land the perfect job on the first try; But keep Trying!

~Love Syndra

Sunday, July 21, 2013

World of Warcraft To Test Using Real Money to Buy Experience Buffs




By Bixyl Shuftan

While World of Warcraft players have been busy with the Battle of the Barrens and other places, earlier this month there was some news that Blizzard would be testing out something never done before in the game - allowing players to gain experience faster by using real money purchases.

The buying of game items, or "micro-transactions," are not new to gaming, or even to WoW. Some smaller Internet games such as Evony allow players to purchase a variety of buffs, better equipment, etc. As these purchases give the buyer an advantage over free players, they are sometimes called "Pay to Win" games. Larger MMOs have tended to avoid such offers, not wanting to give loyal players who've gamed a long time the impression someone can just buy their way to the top and avoid the time and hard work in getting there. Instead some, WoW included, offer the sale of items that do not affect gameplay, such as mounts and pets.

In Summer 2011, Eve Online players protested plans to allow the purchase of items that would affect gameplay, and eventually the company relented. "It's one thing to add non-game items and make money off that," one reader wrote, "It's another entirely to screw up the whole game mechanics so that veteran players who've worked a year to get where they are get bumped by some snotnosed kid who's using Daddy's credit card to buy his way to the top."

Earlier this month, Blizzard forum moderators admitted to plans to "exploring" options after it was discovered there were plans for items to be sold at an "in game store," such as an "Enduring Elixir of Wisdom" that gave a 100% experience boost. The store will reportedly be only on Asian servers at first, and the item is described as currently only on test servers and only available to players level 85 or more.

The response from the players was mostly negative, "The item itself is mostly harmless … the problem is that it opens doors to (the) 'Pay to Win' model. And we already pay the game and a monthy fee just to skip that." Some stated they would leave the game, or feared others would if the In Game Store was released. Some stated they wouldn't mind the option to level other characters this way once a player had brought one up to the maximum Level 90 anyway.

This comes soon after some less than happy news for World of Warcraft. In May, Blizzard stated they had lost more than a million players in the first three months of the year, from 9.6 million n January 2013 to 8.3 million in March. While most of the losses were from Asia (where the in-game store will be tested), some Western gamers left as well. This continues a long-term drop from it's peak of 12 million in 2010, and the company admitted further decline was likely, "we expect to have fewer subscribers at year end than we do today." The reasons for the drop, players were leaving for cheaper games, notably those playable on mobile devices. The video game industry, in addition to virtual words such as Second Life, has been facing increased competition from handhelds such as tablets, iPods, and others.

At the time, Blizzard stated they would be investing more in WoW, with more storylines and features. Since then, the Darkspear Rebellion was introduced. But that even the largest of MMOs would resort to "dabbling in the darkest gold-producing alchemy of them all" of microtransactions allowing those with deeper pockets an edge over conventional players, this could be taken as a sign that even the people behind World of Warcraft are wondering if it won't be long before they no longer dominate online gaming.

Sources: Gamasutra, BBC News, Rock Paper Shotgun, Blizzard Forums,

Bixyl Shuftan