After Diablo 2 came out in the year 2000 along with its
expansion, Blizzard the same company that created World of Warcraft kept
promising that would create a sequel to Diablo 2. Year after year, Blizzard put it off until this year in May
2012 when they finally released it. My brother bought himself and me a copy to
test it out.
Is it a good game? I’d say so yes, but it gets repetitive
sometimes. For those not familiar with the Diablo series I can offer a quick synopsis
for the third game in the series. The main goal is to defeat the Lord of Hell
called Diablo. You choose from five character classes. A barbarian is a
slashing warrior with high health and uses heavy armor. Another class is the
wizard casting magical attacks. There’s an African witchdoctor shooting blow
darts and summoning the undead to fight for him. A demon hunter who fights with
a bow and arrow and uses nifty traps. The fifth character class is a monk who
fights with marital arts and super natural physical attacks.
This time around in the series, you are now able to choose
the gender of your character. In the first and second game if you played a
wizard, that character could only be one set gender. A man in the first game and
a woman in the second game. In both the first and second Diablo a barbarian was
always a man. Seemed kind of silly that if you wanted to play a wizard you could
only play as a woman in the second game. Now both genders are available for every
class in the third game.
The game play is simple using your mouse you left click as
your main attack and right as a secondary attack. To move your character around
just left click and your character will move there. Your character gets to
click and kill lots of zombies and horrible monsters in your way to gain
experience and gold. Over time your character levels from one to a maximum level
of sixty to become stronger.
One nifty thing about Diablo 3, as you come across
a new enemy you see a pop up on your screen saying "new lore." Click it and you’ll
hear an actor’s voice describing the enemy monster to you. For example imps
within the game are described to be small, but capable of tearing apart flesh
with their needle teeth. Blizzard wanted to accomplish fantasy with a touch of
horror and they do a good job of it.
When you pick a character you start out on your adventure
going from town to dungeon progressing through the game in four acts each act taking
you to a separate location. The fourth and final act you fight Diablo himself,
beating the game ... or do you?
In Diablo one and two, there are three levels of difficulty Normal,
Nightmare and Hell. When you defeat normal difficulty defeating Diablo at the
end of the fourth act you are able to progress to the next difficulty level Nightmare, then Hell. Luckily you have the option of joining your fight against
the demon Diablo with fellow players with a limit of four per group. The game gets
harder the more people that are in a game or group together. So you can’t make
the game easier by ganging up on the game.
In Diablo 3 there’s a new difficulty called Inferno. In act
3 Hell I was killed a lot, later learning that you needed all resist gear to
give you resistance to all elements. If you didn’t have gear like that, well I
already knew what would happen. The elements you needed resistance to were fire,
arcane, poison, and cold and electricity. Luckily a lady barbarian was nice
enough to give me some gear that boosted my resist all. I finally got through
to inferno with the correct gear. I was very happy when I defeated the end boss
of the first act of Inferno called the butcher. When I defeated the butcher, a
giant demon using hooks and floors of fire killing adventuring heroes, I
unlocked a banner I wanted: a griffin icon for my banner. (Yes I like griffins very much.) Something new
in the Diablo series is that you get to create your own banner with various
colors and sigils. Like a banner you would see with a medieval clan or house or
king or queen. As you progress through the game earning achievements you earn
various designs for your banner.
However when I tried
act two in Inferno I died fairly quickly despite the fair amount of all resist
gear I had on my barbarian character. Blizzard did a good job of making Inferno
beyond hard. Instead of blowing gold on repair bills I went back to act one in Inferno to earn gold to buy better equipment.
For those who played World of Warcraft, Blizzard carried over
the auction house (called AH for short) over to Diablo 3. Compared to EBay, you
can bid on new armor pieces for your character or a new shiny weapon to smite
the demons of Hell. Like any RPG or Massively multiplayer online role-playing
game or for short MMORPG. The player becomes more powerful by looking for or
buying new equipment for his or her character in the game world. The game
wouldn’t be much fun if you could only use the same equipment you started with throughout
the whole game.
Diablo 3 does have an amazing amount of gear for each
character to equip. For example a helmet or helm name could be something like a
"masked aurora or a knight’s hunger." A dagger could be called a "grisly point" or
a "death abyss." Or the dagger I currently have is a shiv revenge. One neat thing about weaponry is sometimes they come with element
damage like poison or fire that add to the graphics and add to the damage you
inflict per attack. Another neat thing is that sometimes when your character
kills an enemy you see the enemy’s dead body fly across the screen as your
character forces it back with the power of your attack. Also if you attack with
a certain element it adds to the death of the enemy. Attacking with a poisoned
weapon leaves the enemy as a diseased husk with a green sickly aura and poison
cloud. Or a fire weapon leaves the enemy as a burning blackened husk.
The gear itself comes as a few colors. White is plain ordinary
gear blue is step up offering some boosts. Yellow is a lot better than blue.
Green is a set item that comes with 2 or more other items in the set. When you
complete or add to the set you get additional bonuses. Orange is legendary and
rarely found.
Some enemies by themselves die with graphical bravado. A
demon in the fourth act burns dying and leaves behind a skeleton that blackens
and turns to black ash. Another demon dies with its head and body erupting with
its inner organs bursting through a large tear. The graphics are pretty amazing to the environments you
fight in, or as explained before, the enemies dying. Also the magical attacks are
neat to look at too. The wizard can blast away demons with a bright beam of magical
doom on your screen. The witch doctor can attack with frogs or balls of fire.
For another challenging aspect within the game is the option
of hardcore characters available when you reach level 10 of any character class.
In the regular gameplay when you die you lose 10% or your gear’s durability which
costs gold to repair at npc vendors. When you play as a hardcore character and
you die you die like a real life death. No coming back end of your character
game over. Before I wrote this article I tried a hardcore character for kicks. Poor
Bubbles only made it to level 7 and is now unplayable as she died a horrible
death by skeletons.
Grease Coakes
Some enemies by themselves die with graphical bravado. A demon in the fourth act burns dying and leaves behind a skeleton that blackens and turns to black ash. Another demon dies with its head and body erupting with its inner organs bursting through a large tear. The graphics are pretty amazing to the environments you fight in, or as explained before, the enemies dying. Also the magical attacks are neat to look at too demons games.
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