By Bixyl Shuftan
It was ten years ago this month that Linden Lab made one of it's most controversial moves
 in Second Life's history. It started out as what at the time was 
treated like a normal Terms of Service update in September 2013. But it 
included the following ...
[..]you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, sell, re-sell, sublicense
 (through multiple levels), modify, display, publicly perform, transmit,
 publish, broadcast, translate, make derivative works of, and 
otherwise exploit in any manner whatsoever, all or any portion of your 
User Content (and derivative works thereof), for any purpose whatsoever 
in all formats,[..]
Thus
 started the Terms of Service Content Creator Controversy. Among 
residents of Second Life, the reactions of many was suspicion. 
Just what was the Lab up to? That they had the right to modify and copy 
content was understandable, to back up and fix any items that got 
damaged or glitched. But to sell or resell and "exploit in any manner 
whatsoever," that was giving some the impression Linden Lab planned to 
up and sell some of the things people made, either as part of an "exit 
strategy" to make money from the content if they ever closed Second Life
 or just simply up and taking and selling things just to make quick 
bucks. 
Before
 too long, word got around. And not just among Second Life residents. 
One texture website that had been allowing Second Life residents to 
download it's content for use began stating they could no longer allow 
that given the latest ToS from Linden Lab, accusing them of greed and 
were showing a lack of respect for it's 
users, "as soon as you upload your model or texture, they can do 
literally anything they want with it." When calling the Lab, they got 
only "nameless, canned replies … Apparently they don't care about 
this problem, so we don't see how we can come to a solution."
It
 wasn't long before the Lab would issue a statement that would appear on
 a number of blogs, saying the Lab would continue to respect the rights 
of content creators.
“As evidenced by Second Life’s extensive history, functionality 
and well-documented policies for providing a platform on which users can
 create and profit from their creations, Linden Lab respects the 
proprietary rights of Second Life’s content creators. We regret that our
 intention in revising our Terms of Service to streamline our business 
may have been misconstrued by some as an attempt to appropriate Second 
Life residents’ original content. We have no intention of abandoning our
 deep-rooted dedication to facilitating residents’ ability to create and
 commercialize such content in Second Life. In fact, we strive to 
provide Second Life’s residents with evermore opportunities to do so.”
Not
 everyone was up in arms. Some took the Lab's word without issue. Others
 felt what the Lab was trying to do was reword their terms to avoid 
legal trouble, but felt the Lab needed to fix the wording so there 
wouldn't be confusion over their intentions. Jo Yardly commented, "I 
hope Linden Lab realizes this is a big problem that damages one of the 
most important parts of Second Life; creativity." Shockwave Yareach was 
more critical, "Other companies manage to sell digital merchandise 
without making the 
artist surrender their rights to their creations - the only thing they 
actually own. If LL cannot accomplish the same thing, then not only do 
they forfeit the right to claim to be a visionary tech business, but 
they will forfeit the right to be in business at all."He felt unless the
 Lab corrected the issue, and soon, people would be looking for another 
virtual world 
In
 late September 2013, one performer the Newser had wrote about over 
time, Tuna Oddfellow, reacted to the ToS update by closing his Odd Ball 
in Second Life. "Dear Linden Lab -- it's been a nice eight years,"  his 
partner Shava Sunzu at the time would say, "but you just broke the social contract with me as a creator in Second Life BIG TIME."
 They would take the show to the much smaller virtual world of InWorldz.
 Other Second Life residents would also take an increased interest in 
the smaller virtual world, This included the Sunweaver community, which 
would get a couple sims there as a "lifeboat" in case Second Life was 
shut down. There would also be an InWorldz/Second Life connection center
 set up by Zia Larina and Nydia Tungsten. During the time of the 
controversy, InWorldz' numbers would grow. In May 2013, they were around
 75,00 accounts. A year later, they would be 100,000.
Despite
 the criticism, the Lab made no move to reword it's Terms of Service. 
More people were speaking out saying while they didn't see the Lab as 
trying to rip anyone off, the way they worded things was causing people 
to lose confidence in them and Second Life.  One blogger would comment, 
"It is obvious that this revision of the ToS was, to say the least, 
short-sighted and ill-advised. But it is not obvious to the Lab." Hamlet
 Au of New World Notes would talk to a lawyer knowledgeable on 
intellectual property rights, who guessed that the wording came about 
partially from Linden Lab trying to put it's many products at the time 
under the same blanket policy. She called the Lab's moves, "tremendously
 short-sighted ... Linden 
Lab's refusal to understand the needs of its customer base
 is far more troubling to me than its poor contract drafting." She felt 
all the Lab needed to do was just change ten words in the ToS in regards
 to content creators, "All they 
need to do is limit their license to uses within the scope of 
their business purpose. People might still be 
mad, but then it isn't nearly as stupid a license grant." Aeonix Aeon 
called the move as part of an "exit strategy" by Linden Lab, feeling 
it's leadership at the time didn't like the lack of control that gaming 
companies had over their product and were seeking to seize some away 
from the residents. 
In
 mid-October 2023, there was a discussion about the controversy by a 
Second Life Bar Association Panel. Kylie Sabra, one of the hosts, felt 
the move wasn't new compared to what other Internet companies were 
doing. But she called the language "sloppy drafting," and noted half of 
Instagram's users had dropped out following an uproar over one of it's 
terms of service changes. The other host felt Linden Lab wasn't as 
customer friendly as it used to be. While lawsuits were a possibility, 
they felt the best course with the Lab was a peaceful one.
Kylie
 Sabra would go on to found the "United Content Creators of Second 
Life," or UCCSL, with the purpose of protecting the rights of builders 
and designers and other makers of content, notably in regards to the 
Terms of Service controversy. Eventually in late October, the Lab would 
sent them an email about their concerns. They stated they were 
"currently reviewing what changes could be made that would resolve the 
concerns of Second Life content creators," but had no wish to have an 
active discussion with them, "We believe that it would be more fruitful 
to avoid further debate of 
the assertions made to date regarding the intent and effect of our 
updated Terms of Service ..." 
Kylie
 was initially optimistic, paying more attention to that the Lab was 
saying they were going over changes. But as the weeks and months went 
by, there would be no change. She would write to the Lab, but would get 
no more responses from them. But on January 30, 2014, she came to the 
conclusion the Lab was not going to do anything, "... it is 
clear to me now that Linden Lab has no intention of making any change to
 the Terms of Services. ..." She would step down as head of the UCCSL 
less than two months later, feeling she had done all she could and that 
the Lab had caused lasting damage with it's relationship with comment 
creators, "we will never again feel that we are partners in this 
endeavor with Linden Lab: We will never again trust so blindly as we 
once did."
But
 behind the scenes at Linden Lab, change was going on. In the middle of 
January 2014, the Lab's CEO Rod Humble stepped down. He would be 
succeeded in February by Ebbe Altberg. At the VWBPE conference in April,
 he finally addressed the controversy, saying more in his hour than the 
Lab had stated in months, saying he was looking for a solution. Finally 
in July 2014, close to a year after the controversy began, Linden Lab 
finally changed the wording of the Terms of Service in regards to 
content creators. While some of the wording seemed a little iffy to some
 people, most residents were satisfied. And so the issue was over.
In
 an interview in October that year, Ebbe Linden's opinion was that the 
problem was what Linden Lab intended in the Terms of Service update, but
 "the way it was rolled out." But for the residents, this was another 
example of how the Lab had a way of needlessly making them mad, either 
intentional or not. While later Terms of Service changes would 
occasionally be met with questions and criticism from the residents, 
notably in June 2015 when the Lab ordered all third-party currency 
exchangers to shut down, this would be the last time one would result in
 such a huge outcry. Just why Linden Lab dragged it's feet on the issue 
for months, we residents can only guess. Maybe the Lab was feeling 
"ignore it
 and it will go away," or maybe they didn't truly realize what a mess 
they had on their hands. If so, Kylie Sabra and others are deserving of 
thanks for keeping the issue in the headlines for as long as they did. 
In
 any event, the issue was certainly a reminder that content creators in 
virtual worlds, and other places online, should have their rights 
respected, and to dismiss those is telling them they're not really 
wanted. And here in Second Life, nobody wants that.
Bixyl Shuftan
 

 
Sounds like what AI is going to do to everyone on the Internet.
ReplyDeleteI'm grateful for the positive energy and enthusiasm you bring to your content.
ReplyDelete