By Wesley Regenbogen
You might
be wondering why my last article was many months ago.
I was
trying to get in contact with real-life organizations for a fundraiser that
I wanted to start up in Second Life. Unfortunately,
I haven’t had a positive reply from the real-life organizations. So I’m
calling it a day with my fundraiser idea. This is
sad, because I wanted to start a fundraiser for the real life
research on real life genetic disorders. Since I have beta
thalassemia trait ( minor ), I wanted to support the
research on it. But not only for blood disorders, but for general
research on genetic disorders in real life.
But, due
to misconceptions that are in the real life world about virtual
worlds ( Second Life, InWorldz and others ) it’s not easy to
convince real life organizations to let people fundraise for their
cause. The most
common misconception is that they think it’s a “game.” Or more
frequently they think it’s all about “porn and sex." The
result of these preconceptions that the real life world has towards the virtual
worlds, is that most people don’t know what virtual worlds are and
what their potential is.
I refer to
my first article for the SL Newser. It was about my vision towards
virtual worlds. I don’t
see virtual worlds as being a “game.” They are much more than
that!!!
If
organizations and other people with preconceptions would be more
open-minded about the virtual worlds, then they would see what
potential that those virtual worlds would have and that might change
their minds. Rather
then thinking that virtual worlds are just a “game” or only
for “porn” and “sex” stuff, it would be wiser to take a leap
and see further than what reaches your mind. Because
virtual worlds offer much more than the above mentioned “activities.”
If the
real life world would embrace virtual worlds and see their
possibilities, they would be even more successful as they are today.
So, it’s
better to look at Second Life and other virtual worlds as being a
“virtual world” and not like yet another “game.” Because
virtual worlds lack the need to fulfill objectives and stuff like
that. This makes
virtual worlds not to be defined as being “games.”
Let me
know what you guys think about this in the comments, please.
Wesley
Regenbogen
Good comment on the view of the past but it will be changing over the next decades.
ReplyDeleteYou say it well Wesley, so people don't put a finger on the virtual worlds, just see and live in than you can judge
ReplyDelete